/// <summary> /// 返回对应类型的条件 /// </summary> protected ITaskCondition CreateTaskCondition(Int32 condition) { ITaskCondition taskcondition = null; switch (condition) { case TaskConditionTypeConstDefine.TaskEventNone: break; case TaskConditionTypeConstDefine.TimeTaskEvent: taskcondition = new TimeTaskCondition(this, 0); break; case TaskConditionTypeConstDefine.KillTaskEvent: taskcondition = new KillTaskCondition(this, 0, levelActor); break; case TaskConditionTypeConstDefine.EnemyInitTask: taskcondition = new EnemyInitTaskCondition(this, levelActor); break; case TaskConditionTypeConstDefine.InitByPositionTask: taskcondition = new InitByPositionTaskCondition(this, levelActor, 0, 1, 2); break; case TaskConditionTypeConstDefine.LevelStartEvent: taskcondition = new LevelStartTaskCondition(levelActor); break; } return(taskcondition); }
public TaskEventBase(int taskid, ILevelActorComponentBaseContainer levelActor, Int32 condition, Int32 result, Dictionary <int, int> values, string desc) { this.taskid = taskid; this.levelActor = levelActor; taskcondition = new Dictionary <int, int>(); foreach (var i in values) { AddValue(i.Key, i.Value); } m_taskconditiontypedefine = condition; m_taskresulttypedefine = result; taskCondition = CreateTaskCondition(m_taskconditiontypedefine); taskResult = CreateTaskResult(m_taskresulttypedefine); taskDescription = desc; }
public void ConditionalTaskTest_ConditionTrue_RunTask() { ITaskCondition condition = mocks.StrictMock <ITaskCondition>(); Expect.Call(condition.Eval(null)).IgnoreArguments().Return(true); ITask runTask = mocks.StrictMock <ITask>(); Expect.Call(delegate { runTask.Run(null); }).IgnoreArguments(); ITask noRunTask = mocks.StrictMock <ITask>(); IIntegrationResult ResultMock = IntegrationResultMother.CreateSuccessful(); mocks.ReplayAll(); ConditionalTask task = new ConditionalTask(); task.TaskConditions = new[] { condition }; task.Tasks = new[] { runTask }; task.ElseTasks = new[] { noRunTask }; task.Run(ResultMock); mocks.VerifyAll(); }
public SkillTask(ITaskCondition condition) { this.m_Condition = condition; }
public SkillTask(string name, ITaskCondition condition) { this.m_Name = name; this.m_Condition = condition; }
public TutorialTask(string text, ITaskCondition condition) { _text = text; _condition = condition; }