예제 #1
0
    public List <TileNode> GetFinalTargetedTiles(Actor source, TileNode center)
    {
        List <TileNode> nodes = targetType.FinalTargetTiles(source, center);

        if (skillFilter != null)
        {
            skillFilter.FilterTargetNodes(nodes, source, center);
        }

        return(nodes);
    }