public ModelViewer(ITagContainer diContainer) { this.diContainer = diContainer; device = diContainer.GetTag <GraphicsDevice>(); resourcePool = diContainer.GetTag <IResourcePool>(); textureLoader = diContainer.GetTag <IAssetLoader <Texture> >(); Window = diContainer.GetTag <WindowContainer>().NewWindow("Model Viewer"); Window.InitialBounds = new Rect(float.NaN, float.NaN, 1100.0f, 600.0f); Window.AddTag(this); editor = new TwoColumnEditorTag(Window, diContainer); var onceAction = new OnceAction(); Window.AddTag(onceAction); Window.OnContent += onceAction.Invoke; var menuBar = new MenuBarWindowTag(Window); menuBar.AddButton("Open", HandleMenuOpen); fbArea = Window.GetTag <FramebufferArea>(); fbArea.OnResize += HandleResize; fbArea.OnRender += HandleRender; modelMaterialEdit = new ModelMaterialEdit(Window, diContainer); diContainer.GetTag <OpenDocumentSet>().AddEditor(this); openFileModal = new OpenFileModal(diContainer); openFileModal.Filter = "*.dff"; openFileModal.IsFilterChangeable = false; openFileModal.OnOpenedResource += Load; imGuiRenderer = Window.Container.ImGuiRenderer; locationBuffer = new LocationBuffer(device); AddDisposable(locationBuffer); var localDiContainer = diContainer.ExtendedWith(locationBuffer); camera = new Camera(localDiContainer); AddDisposable(camera); controls = new OrbitControlsTag(Window, camera.Location, localDiContainer); AddDisposable(controls); gridRenderer = new DebugGridRenderer(diContainer); gridRenderer.Material.LinkTransformsTo(camera); gridRenderer.Material.World.Ref = Matrix4x4.Identity; AddDisposable(gridRenderer); triangleRenderer = new DebugTriangleLineRenderer(diContainer); triangleRenderer.Material.LinkTransformsTo(camera); triangleRenderer.Material.World.Ref = Matrix4x4.Identity; AddDisposable(triangleRenderer); planeRenderer = new DebugPlaneRenderer(diContainer); planeRenderer.Material.LinkTransformsTo(camera); planeRenderer.Material.World.Ref = Matrix4x4.Identity; AddDisposable(planeRenderer); editor.AddInfoSection("Statistics", HandleStatisticsContent); editor.AddInfoSection("Materials", HandleMaterialsContent); editor.AddInfoSection("Skeleton", HandleSkeletonContent); editor.AddInfoSection("Collision", HandleCollisionContent); }
public void Setup() { parentContainer = new TagContainer(); parentContainer.AddTag <Tag1>(new SubTag1Of1()); parentContainer.AddTag(new Tag2()); container = parentContainer.ExtendedWith(new Tag3(), new SubTag2Of1() as Tag1); }
private void LoadModelNow(IResource resource) { if (resource.Equals(CurrentResource)) { return; } CurrentResource = null; var texturePaths = new[] { textureLoader.GetTexturePathFromModel(resource.Path), new FilePath("resources/textures/models"), new FilePath("resources/textures/worlds"), }; geometryBuffers = new ClumpBuffers(diContainer, resource); AddDisposable(geometryBuffers); foreach (var oldTexture in materials.Select(m => m.MainTexture.Texture)) { imGuiRenderer.RemoveImGuiBinding(oldTexture); } materials = new ModelStandardMaterial[geometryBuffers.SubMeshes.Count]; foreach (var(rwMaterial, index) in geometryBuffers.SubMeshes.Select(s => s.Material).Indexed()) { var material = materials[index] = new ModelStandardMaterial(diContainer); (material.MainTexture.Texture, material.Sampler.Sampler) = textureLoader.LoadTexture(texturePaths, rwMaterial); material.LinkTransformsTo(camera); material.World.Ref = Matrix4x4.Identity; material.Uniforms.Ref = ModelStandardMaterialUniforms.Default; material.Uniforms.Ref.vertexColorFactor = 0.0f; // they seem to be set to some gray for models? material.Uniforms.Ref.tint = rwMaterial.color.ToFColor(); AddDisposable(material); } modelMaterialEdit.Materials = materials; skeletonRenderer = null; if (geometryBuffers.Skin != null) { var skeleton = new Skeleton(geometryBuffers.Skin); skeletonRenderer = new DebugSkeletonRenderer(diContainer.ExtendedWith(camera, locationBuffer), geometryBuffers, skeleton); AddDisposable(skeletonRenderer); } collider = geometryBuffers.RWGeometry.FindChildById(zzio.rwbs.SectionId.CollisionPLG, true) == null ? null : new GeometryTreeCollider(geometryBuffers.RWGeometry, location: null); controls.ResetView(); HighlightSplit(-1); fbArea.IsDirty = true; CurrentResource = resource; Window.Title = $"Model Viewer - {resource.Path.ToPOSIXString()}"; }
public ActorEditor(ITagContainer diContainer) { this.diContainer = diContainer; device = diContainer.GetTag <GraphicsDevice>(); resourcePool = diContainer.GetTag <IResourcePool>(); Window = diContainer.GetTag <WindowContainer>().NewWindow("Actor Editor"); Window.InitialBounds = new Rect(float.NaN, float.NaN, 1100.0f, 600.0f); Window.AddTag(this); editor = new TwoColumnEditorTag(Window, diContainer); var onceAction = new OnceAction(); Window.AddTag(onceAction); Window.OnContent += onceAction.Invoke; var menuBar = new MenuBarWindowTag(Window); menuBar.AddButton("Open", HandleMenuOpen); fbArea = Window.GetTag <FramebufferArea>(); fbArea.OnResize += HandleResize; fbArea.OnRender += HandleRender; diContainer.GetTag <OpenDocumentSet>().AddEditor(this); openFileModal = new OpenFileModal(diContainer); openFileModal.Filter = "*.aed"; openFileModal.IsFilterChangeable = false; openFileModal.OnOpenedResource += Load; locationBuffer = new LocationBuffer(device); AddDisposable(locationBuffer); localDiContainer = diContainer.ExtendedWith(locationBuffer); camera = new Camera(localDiContainer); AddDisposable(camera); controls = new OrbitControlsTag(Window, camera.Location, localDiContainer); AddDisposable(controls); localDiContainer.AddTag(camera); gridRenderer = new DebugGridRenderer(diContainer); gridRenderer.Material.LinkTransformsTo(camera); gridRenderer.Material.World.Ref = Matrix4x4.Identity; AddDisposable(gridRenderer); localDiContainer.AddTag <IStandardTransformMaterial>(gridRenderer.Material); editor.AddInfoSection("Info", HandleInfoContent); editor.AddInfoSection("Animation Playback", HandlePlaybackContent); editor.AddInfoSection("Body animations", () => HandlePartContent(false, () => body?.AnimationsContent() ?? false), false); editor.AddInfoSection("Wings animations", () => HandlePartContent(true, () => wings?.AnimationsContent() ?? false), false); editor.AddInfoSection("Body skeleton", () => HandlePartContent(false, () => body?.skeletonRenderer.Content() ?? false), false); editor.AddInfoSection("Wings skeleton", () => HandlePartContent(true, () => wings?.skeletonRenderer.Content() ?? false), false); editor.AddInfoSection("Head IK", HandleHeadIKContent, false); }
public EffectEditor(ITagContainer diContainer) { device = diContainer.GetTag <GraphicsDevice>(); resourcePool = diContainer.GetTag <IResourcePool>(); gameTime = diContainer.GetTag <GameTime>(); Window = diContainer.GetTag <WindowContainer>().NewWindow("Effect Editor"); Window.InitialBounds = new Rect(float.NaN, float.NaN, 1100f, 600f); Window.AddTag(this); editor = new TwoColumnEditorTag(Window, diContainer); var onceAction = new OnceAction(); Window.AddTag(onceAction); Window.OnContent += onceAction.Invoke; var menuBar = new MenuBarWindowTag(Window); menuBar.AddButton("Open", HandleMenuOpen); fbArea = Window.GetTag <FramebufferArea>(); fbArea.OnResize += HandleResize; fbArea.OnRender += HandleRender; diContainer.GetTag <OpenDocumentSet>().AddEditor(this); openFileModal = new OpenFileModal(diContainer) { Filter = "*.ed", IsFilterChangeable = false }; openFileModal.OnOpenedResource += Load; locationBuffer = new LocationBuffer(device); this.diContainer = diContainer.ExtendedWith(locationBuffer); AddDisposable(this.diContainer); this.diContainer.AddTag(camera = new Camera(this.diContainer)); this.diContainer.AddTag <IQuadMeshBuffer <EffectVertex> >(new DynamicQuadMeshBuffer <EffectVertex>(device.ResourceFactory, 1024)); this.diContainer.AddTag <IQuadMeshBuffer <SparkVertex> >(new DynamicQuadMeshBuffer <SparkVertex>(device.ResourceFactory, 256)); controls = new OrbitControlsTag(Window, camera.Location, this.diContainer); AddDisposable(controls); gridRenderer = new DebugGridRenderer(this.diContainer); gridRenderer.Material.LinkTransformsTo(camera); gridRenderer.Material.World.Ref = Matrix4x4.Identity; AddDisposable(gridRenderer); AddDisposable(textureLoader = new CachedAssetLoader <Texture>(new TextureAssetLoader(diContainer))); AddDisposable(clumpLoader = new CachedClumpAssetLoader(diContainer)); this.diContainer.AddTag <IAssetLoader <Texture> >(textureLoader); this.diContainer.AddTag <IAssetLoader <ClumpBuffers> >(clumpLoader); editor.AddInfoSection("Info", HandleInfoContent); editor.AddInfoSection("Playback", HandlePlaybackContent); }
public SceneEditor(ITagContainer diContainer) { this.diContainer = diContainer; resourcePool = diContainer.GetTag <IResourcePool>(); Window = diContainer.GetTag <WindowContainer>().NewWindow("Scene Editor"); Window.AddTag(this); Window.InitialBounds = new Rect(float.NaN, float.NaN, 1100.0f, 600.0f); editor = new TwoColumnEditorTag(Window, diContainer); var onceAction = new OnceAction(); Window.AddTag(onceAction); Window.OnContent += onceAction.Invoke; locationBuffer = new LocationBuffer(diContainer.GetTag <GraphicsDevice>()); AddDisposable(locationBuffer); var menuBar = new MenuBarWindowTag(Window); menuBar.AddButton("Open", HandleMenuOpen); openFileModal = new OpenFileModal(diContainer); openFileModal.Filter = "*.scn"; openFileModal.IsFilterChangeable = false; openFileModal.OnOpenedResource += Load; camera = new Camera(diContainer.ExtendedWith(locationBuffer)); AddDisposable(camera); controls = new FlyControlsTag(Window, camera.Location, diContainer); gridRenderer = new DebugGridRenderer(diContainer); gridRenderer.Material.LinkTransformsTo(camera); gridRenderer.Material.World.Ref = Matrix4x4.Identity; AddDisposable(gridRenderer); fbArea = Window.GetTag <FramebufferArea>(); fbArea.OnResize += HandleResize; fbArea.OnRender += camera.Update; fbArea.OnRender += locationBuffer.Update; fbArea.OnRender += gridRenderer.Render; localDiContainer = diContainer .FallbackTo(Window) .ExtendedWith(this, Window, gridRenderer, locationBuffer) .AddTag <IAssetLoader <Texture> >(new CachedAssetLoader <Texture>(diContainer.GetTag <IAssetLoader <Texture> >())) .AddTag <IAssetLoader <ClumpBuffers> >(new CachedClumpAssetLoader(diContainer)) .AddTag(camera); new DatasetComponent(localDiContainer); new WorldComponent(localDiContainer); new ModelComponent(localDiContainer); new FOModelComponent(localDiContainer); new TriggerComponent(localDiContainer); new SelectionComponent(localDiContainer); }
public WorldViewer(ITagContainer diContainer) { this.diContainer = diContainer; resourcePool = diContainer.GetTag <IResourcePool>(); Window = diContainer.GetTag <WindowContainer>().NewWindow("World Viewer"); Window.AddTag(this); Window.InitialBounds = new Rect(float.NaN, float.NaN, 1100.0f, 600.0f); editor = new TwoColumnEditorTag(Window, diContainer); var onceAction = new OnceAction(); Window.AddTag(onceAction); Window.OnContent += onceAction.Invoke; Window.OnContent += UpdateIntersectionPrimitive; Window.OnKeyDown += HandleKeyDown; var menuBar = new MenuBarWindowTag(Window); menuBar.AddButton("Open", HandleMenuOpen); var gridRenderer = new DebugGridRenderer(diContainer); //gridRenderer.Material.LinkTransformsTo(controls.Projection, controls.View, controls.World); AddDisposable(gridRenderer); modelMaterialEdit = new ModelMaterialEdit(Window, diContainer); modelMaterialEdit.OpenEntriesByDefault = false; diContainer.GetTag <OpenDocumentSet>().AddEditor(this); openFileModal = new OpenFileModal(diContainer); openFileModal.Filter = "*.bsp"; openFileModal.IsFilterChangeable = false; openFileModal.OnOpenedResource += Load; locationBuffer = new LocationBuffer(diContainer.GetTag <GraphicsDevice>()); AddDisposable(locationBuffer); camera = new Camera(diContainer.ExtendedWith(locationBuffer)); AddDisposable(camera); controls = new FlyControlsTag(Window, camera.Location, diContainer); worldTransform = new UniformBuffer <Matrix4x4>(diContainer.GetTag <GraphicsDevice>().ResourceFactory); worldTransform.Ref = Matrix4x4.Identity; AddDisposable(worldTransform); fbArea = Window.GetTag <FramebufferArea>(); fbArea.OnResize += HandleResize; fbArea.OnRender += locationBuffer.Update; fbArea.OnRender += worldTransform.Update; fbArea.OnRender += camera.Update; fbArea.OnRender += gridRenderer.Render; fbArea.OnRender += HandleRender; editor.AddInfoSection("Statistics", HandleStatisticsContent); editor.AddInfoSection("Materials", HandleMaterialsContent, false); editor.AddInfoSection("Sections", HandleSectionsContent, false); editor.AddInfoSection("ViewFrustum Culling", HandleViewFrustumCulling, false); editor.AddInfoSection("Collision", HandleCollision, false); editor.AddInfoSection("Raycast", HandleRaycast, true); boundsRenderer = new DebugBoxLineRenderer(diContainer); boundsRenderer.Color = IColor.Red; boundsRenderer.Material.LinkTransformsTo(camera); boundsRenderer.Material.LinkTransformsTo(world: worldTransform); AddDisposable(boundsRenderer); planeRenderer = new DebugPlaneRenderer(diContainer); planeRenderer.Material.LinkTransformsTo(camera); planeRenderer.Material.LinkTransformsTo(world: worldTransform); AddDisposable(planeRenderer); frustumRenderer = new DebugHexahedronLineRenderer(diContainer); frustumRenderer.Material.LinkTransformsTo(camera); frustumRenderer.Material.LinkTransformsTo(world: worldTransform); AddDisposable(frustumRenderer); triangleRenderer = new DebugTriangleLineRenderer(diContainer); triangleRenderer.Material.LinkTransformsTo(camera); triangleRenderer.Material.LinkTransformsTo(world: worldTransform); AddDisposable(triangleRenderer); rayRenderer = new DebugLineRenderer(diContainer); rayRenderer.Material.LinkTransformsTo(camera); rayRenderer.Material.LinkTransformsTo(world: worldTransform); AddDisposable(rayRenderer); worldRenderer = new WorldRenderer(diContainer.ExtendedWith(camera, locationBuffer)); AddDisposable(worldRenderer); }