public ITPT.ITPTEntry ToITPTEntry() { ITPT.ITPTEntry entry = new ITPT.ITPTEntry(); entry.Position = new Vector3(PositionX, PositionY, PositionZ); entry.Scale = Scale; entry.FlyModeVal = FlyModeVal; entry.PlayerScanRadiusVal = PlayerScanRadiusVal; return(entry); }
public ItemEntry(ITPT.ITPTEntry entry) { //Position = entry.Position; PositionX = entry.Position.X; PositionY = entry.Position.Y; PositionZ = entry.Position.Z; Scale = entry.Scale; FlyModeVal = entry.FlyModeVal; PlayerScanRadiusVal = entry.PlayerScanRadiusVal; }