//Initializes the game for each level. protected void InitGame(string fileName) { mNetworkManager = new INetworkManager(); mSystemManager = new ISystemManager(); mMoniterManager = new IMoniterManager(); setConfigFileName(fileName); if (xmlConfigStart(fileName) == false) { createXMLConfig(gXMLConfig); } // Moniter Setting mMoniterManager.setFontSize(gXMLConfig.mSystemConfig.fontSize); mMoniterManager.setFontColor(gXMLConfig.mSystemConfig.fontColor); mSystemManager.setResolutions(gXMLConfig.mSystemConfig.resolutionWidth, gXMLConfig.mSystemConfig.resolutionHeight, gXMLConfig.mSystemConfig.fullScreenMode); setDebugMode(gXMLConfig.debugMode); }