public void CreateFolder() { if (systemIO.DirectoryExists(m_path)) { throw new FolderAreadyExistedException(); } systemIO.DirectoryCreate(m_path); }
public virtual void OneTimeSetUp() { if (DEBUG_OUTPUT) { Console.SetOut(TestContext.Progress); } systemIO.DirectoryCreate(BASEFOLDER); this.TearDown(); this.OneTimeTearDown(); }