private void Server_TcpClientDisconnected(IArdNetSystem Sender, ISystemEndpoint e) { _ = Interlocked.Decrement(ref _tcpConnectionCount); Console.WriteLine("Closed TCP Connection"); Console.WriteLine(" Connection Time: " + ((dynamic)e.UserState).Time); Console.WriteLine(" IP Address: " + e.Endpoint); }
private static void NanoClient_ServerDisconnected(IArdNetSystem Sender, ISystemEndpoint e) { _ = _serverMsgHandle.Reset(); Debug.WriteLine("ArdNet Disconnected"); _led.Off(); }
private static void NanoClient_ServerDisconnected(IArdNetSystem Sender, ISystemEndpoint e) { _ = _serverMsgHandle.Reset(); }