/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { ISwitchedTime timesCasted = item.As <ISwitchedTime>(); if ((timesCasted != null)) { this._parent.Times.Add(timesCasted); } }
/// <summary> /// Removes the given item from the collection /// </summary> /// <returns>True, if the item was removed, otherwise False</returns> /// <param name="item">The item that should be removed</param> public override bool Remove(IModelElement item) { ISwitchedTime switchedTimeItem = item.As <ISwitchedTime>(); if (((switchedTimeItem != null) && this._parent.Times.Remove(switchedTimeItem))) { return(true); } return(false); }