// Connection and getting values private void ButtonConnect_Click(object sender, EventArgs e) { int Port = int.Parse(TextBoxPort.Text); if (Connected == false) { // Connect button behaviour cfg.IP = TextBoxIP.Text; cfg.Port = Port; Connection = cfg.CreateSync(); Connection.Connect(); ReloadValues(); // Toggle buttons and fields TextBoxIP.Enabled = false; TextBoxPort.Enabled = false; ButtonSysbotRead.Enabled = true; // Player SysBotPouchItem1Count.Enabled = true; SysBotPouchItem2Count.Enabled = true; SysBotPouchItem3Count.Enabled = true; SysBotPouchItem4Count.Enabled = true; SysBotPouchItem5Count.Enabled = true; SysBotHunterCoordXCount.Enabled = true; SysBotHunterCoordYCount.Enabled = true; SysBotHunterCoordZCount.Enabled = true; // Quest SysBotMonsterHPCount.Enabled = true; SysBotHunterHPCount.Enabled = true; Connected = true; ButtonConnect.Text = "Diconnect"; } else { // Disconnect button behaviour Connection.Disconnect(); // Toggle buttons and fields TextBoxIP.Enabled = true; TextBoxPort.Enabled = true; ButtonSysbotRead.Enabled = false; // Player SysBotPouchItem1Count.Enabled = false; SysBotPouchItem2Count.Enabled = false; SysBotPouchItem3Count.Enabled = false; SysBotPouchItem4Count.Enabled = false; SysBotPouchItem5Count.Enabled = false; SysBotHunterCoordXCount.Enabled = false; SysBotHunterCoordYCount.Enabled = false; SysBotHunterCoordZCount.Enabled = false; // Quest SysBotMonsterHPCount.Enabled = false; SysBotHunterHPCount.Enabled = false; Connected = false; ButtonConnect.Text = "Connect"; } }
// sb and getting values private void ButtonConnect_Click(object sender, EventArgs e) { int Port = int.Parse(TextBoxPort.Text); if (Connected == false) { // Connect button behaviour cfg.IP = TextBoxIP.Text; cfg.Port = Port; sb = cfg.CreateSync(); sb.Connect(); ReloadValues(); // Toggle buttons and fields TextBoxIP.Enabled = false; TextBoxPort.Enabled = false; ButtonSysbotRead.Enabled = true; StatusConnection.ForeColor = Color.Green; StatusConnection.Text = "Connected"; Connected = true; ButtonConnect.Text = "Disconnect"; SysBotLog.Text += Environment.NewLine + "Successfully connected."; } else { // Disconnect button behaviour sb.Disconnect(); // Toggle buttons and fields TextBoxIP.Enabled = true; TextBoxPort.Enabled = true; ButtonSysbotRead.Enabled = false; // Player SysBotZeniCount.Enabled = false; SysBotPointsCount.Enabled = false; SysBotPouchItem1Count.Enabled = false; SysBotPouchItem2Count.Enabled = false; SysBotPouchItem3Count.Enabled = false; SysBotPouchItem4Count.Enabled = false; SysBotPouchItem5Count.Enabled = false; SysBotHunterCoordXCount.Enabled = false; SysBotHunterCoordYCount.Enabled = false; SysBotHunterCoordZCount.Enabled = false; // Quest SysBotHunterHPCount.Enabled = false; SysBotHunterStaminaCount.Enabled = false; SysBotMonster1HPCount.Enabled = false; StatusConnection.ForeColor = Color.Red; StatusConnection.Text = "Disconnected"; Connected = false; ButtonConnect.Text = "Connect"; SysBotLog.Text += Environment.NewLine + "Successfully disconnected."; } }
// sb and getting values private void ButtonConnect_Click(object sender, EventArgs e) { int Port = int.Parse(TextBoxPort.Text); if (Connected == false) { // Connect button behaviour cfg.IP = TextBoxIP.Text; cfg.Port = Port; sb = cfg.CreateSync(); sb.Connect(); ReloadValues(); // Toggle buttons and fields TextBoxIP.Enabled = false; TextBoxPort.Enabled = false; ButtonSysbotRead.Enabled = true; PointsTotalNumeric.Enabled = true; StatusConnection.ForeColor = Color.Green; StatusConnection.Text = "Connected"; Connected = true; ButtonConnect.Text = "Disconnect"; SysBotLog.Text += Environment.NewLine + "Successfully connected."; } else { // Disconnect button behaviour sb.Disconnect(); // Toggle buttons and fields TextBoxIP.Enabled = true; TextBoxPort.Enabled = true; ButtonSysbotRead.Enabled = false; PointsTotalNumeric.Enabled = false; StatusConnection.ForeColor = Color.Red; StatusConnection.Text = "Disconnected"; Connected = false; ButtonConnect.Text = "Connect"; SysBotLog.Text += Environment.NewLine + "Successfully disconnected."; } }