public void Init(IStyleSystem s) { MinHeight = s.CreateKey <int>("min-height", false); MaxHeight = s.CreateKey <int>("max-height", false); MaxLinesVisible = s.CreateKey <int>("max-lines-visible", false); UniformItemHeight = s.CreateKey <bool>("uniform-item-height", false); }
public void Init(IStyleSystem s) { NotebookTabOverlapX = s.CreateKey <int>("notebook-tab-overlap-x", false); NotebookTabOverlapY = s.CreateKey <int>("notebook-tab-overlap-y", false); }
public void Init(IStyleSystem s) { TooltipDelay = s.CreateKey <float>("tooltip-delay", true); TooltipDisplayTime = s.CreateKey <float>("tooltip-display-time", true); TooltipPosition = s.CreateKey <TooltipPositionMode>("tooltip-position", true); Visibility = s.CreateKey <Visibility>("visibility", false); FrameTexture = s.CreateKey <IBoxTexture>("frame-texture", false); FrameOverlayTexture = s.CreateKey <IBoxTexture>("frame-overlay-texture", false); FrameOverlayColor = s.CreateKey <Color>("frame-overlay-color", false); HoverOverlayTexture = s.CreateKey <IBoxTexture>("hover-overlay-texture", false); HoverOverlayColor = s.CreateKey <Color>("hover-overlay-color", false); FocusedOverlayTexture = s.CreateKey <IBoxTexture>("focused-overlay-texture", false); FocusedOverlayColor = s.CreateKey <Color>("focused-overlay-color", false); WidgetStateOverlay = s.CreateKey <IBoxTexture>("widget-state-overlay", false); WidgetStateOverlayScale = s.CreateKey <bool>("widget-state-overlay-scale", false); WidgetStateOverlayColor = s.CreateKey <Color>("widget-state-overlay-color", false); Padding = s.CreateKey <Insets>("padding", false); Margin = s.CreateKey <Insets>("margin", false); Color = s.CreateKey <Color>("color", false); }
public void Init(IStyleSystem s) { Font = s.CreateKey <IUIFont>("font", true); TextColor = s.CreateKey <Color>("text-color", true); Alignment = s.CreateKey <Alignment>("text-alignment", true); OutlineColor = s.CreateKey <Color>("outline-color", true); OutlineSize = s.CreateKey <int>("outline-size", true); WrapText = s.CreateKey <WrapText>("wrap-text", true); Underline = s.CreateKey <bool>("underline", true); StrikeThrough = s.CreateKey <bool>("strike-through", true); CaretWidth = s.CreateKey <int>("caret-width", true); CaretBlinkRate = s.CreateKey <float>("caret-blink-rate", true); CaretBlinking = s.CreateKey <bool>("caret-blinking", true); SelectionColor = s.CreateKey <Color>("selection-color", true); }
public void Init(IStyleSystem s) { DownOverlay = s.CreateKey <IBoxTexture>("down-overlay", false); DownOverlayColor = s.CreateKey <Color>("down-overlay-color", false); }
public void Init(IStyleSystem s) { IconTextGap = s.CreateKey <int>("icon-text-gap", false); }
public void Init(IStyleSystem s) { Texture = s.CreateKey <IUITexture>("texture", false); TextureScale = s.CreateKey <ScaleMode>("texture-scale", false); TextureColor = s.CreateKey <Color>("texture-color", false); }
public void Init(IStyleSystem s) { Normal = s.CreateKey <string>("TestKey", false); Inherited = s.CreateKey <string>("TestKey-Inherited", true); }
public void Init(IStyleSystem s) { ScrollbarMode = s.CreateKey <ScrollbarMode>("scrollbar-mode", false); }