예제 #1
0
        public async Task RenameAsync(string newName)
        {
            Debug.WriteLine("WinRTStorageFile.cs | RenameAsync | ");
            await _baseFile.RenameAsync(newName, NameCollisionOption.ReplaceExisting);

            _renameTaskCompletionSource.SetResult(true);
        }
예제 #2
0
        internal override async Task EnqueueAsync(Transmission transmission)
        {
            try
            {
                if (transmission == null || this.StorageFolder == null)
                {
                    return;
                }

                // Initial storage size calculation.
                await this.EnsureSizeIsCalculatedAsync().ConfigureAwait(false);

                if ((ulong)this.storageSize >= this.CapacityInBytes || this.storageCountFiles >= this.MaxFiles)
                {
                    // if max storage capacity has reached, drop the transmission (but log every 100 lost transmissions).
                    if (this.transmissionsDropped++ % 100 == 0)
                    {
                        CoreEventSource.Log.LogVerbose("Total transmissions dropped: " + this.transmissionsDropped);
                    }

                    return;
                }

                // Writes content to a temporaty file and only then rename to avoid the Peek from reading the file before it is being written.
                // Creates the temp file name
                string tempFileName = Guid.NewGuid().ToString("N");

                // Creates the temp file (doesn't save any content. Just creates the file)
                IStorageFile temporaryFile = await this.StorageFolder.CreateFileAsync(tempFileName + ".tmp").AsTask().ConfigureAwait(false);

                // Now that the file got created we can increase the files count
                Interlocked.Increment(ref this.storageCountFiles);

                // Saves transmission to the temp file
                await SaveTransmissionToFileAsync(transmission, temporaryFile).ConfigureAwait(false);

                // Now that the file is written increase storage size.
                long temporaryFileSize = await this.GetSizeAsync(temporaryFile).ConfigureAwait(false);

                Interlocked.Add(ref this.storageSize, temporaryFileSize);

                // Creates a new file name
                string now         = DateTime.UtcNow.ToString("yyyyMMddHHmmss");
                string newFileName = string.Format(CultureInfo.InvariantCulture, "{0}_{1}.trn", now, tempFileName);

                // Renames the file
                await temporaryFile.RenameAsync(newFileName, NameCollisionOption.FailIfExists).AsTask().ConfigureAwait(false);
            }
            catch (Exception e)
            {
                CoreEventSource.Log.LogVerbose(string.Format(CultureInfo.InvariantCulture, "EnqueueAsync: Exception: {0}", e));
            }
        }
예제 #3
0
        /// <summary>
        /// Renames a file without changing its location.
        /// </summary>
        /// <param name="newName">The new leaf name of the file.</param>
        /// <param name="collisionOption">How to deal with collisions with existing files.</param>
        /// <param name="cancellationToken">The cancellation token.</param>
        /// <returns>
        /// A task which will complete after the file is renamed.
        /// </returns>
        public async Task RenameAsync(string newName, NameCollisionOption collisionOption, CancellationToken cancellationToken)
        {
            Requires.NotNullOrEmpty(newName, "newName");

            try
            {
                await _wrappedFile.RenameAsync(newName, (Windows.Storage.NameCollisionOption) collisionOption).AsTask(cancellationToken).ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                if (ex.HResult == FILE_ALREADY_EXISTS)
                {
                    throw new IOException("File already exists.", ex);
                }

                throw;
            }
        }
예제 #4
0
        public async Task Flush()
        {
            if (!isEnabled)
            {
                return;
            }

            if (!isInit)
            {
                return;
            }

            bool earlyExit = false;

            lock (editLock)
            {
                earlyExit = isFlushInProgress;

                reFlush = isFlushInProgress;

                isFlushInProgress = true;
            }

            if (earlyExit)
            {
                return;
            }

            List <string> copy = new List <string>();

            lock (listLock)
            {
                copy = new List <string>(buffer);

                buffer.Clear();
            }

            StorageFolder localFolder = ApplicationData.Current.LocalFolder;

            bool spoolFile = false;

            if (copy.Count > 0)
            {
                try
                {
                    using (var fileStream = await localFolder.OpenStreamForWriteAsync(FILENAME, CreationCollisionOption.OpenIfExists))
                    {
                        foreach (string logMessage in copy)
                        {
                            byte[] bytes = Encoding.UTF8.GetBytes(logMessage.ToString());

                            fileStream.Write(bytes, 0, bytes.Length);
                            if (fileStream.Length > MAX_FILE_LENGTH)
                            {
                                spoolFile = true;
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    Debug.WriteLine(ex.Message);
                    Debugger.Break();
                }
            }

            if (spoolFile)
            {
                IStorageFile currentLogFile = await localFolder.GetFileAsync(FILENAME);

                if (currentLogFile != null)
                {
                    await currentLogFile.RenameAsync(SPOOLED_FILENAME, NameCollisionOption.ReplaceExisting);
                }
            }

            bool runAgain = false;

            lock (editLock)
            {
                isFlushInProgress = false;

                runAgain = reFlush;
                reFlush  = false;
            }

            if (runAgain)
            {
                await Flush();
            }
        }