public static int Main() { Environment.SetEnvironmentVariable("SteamAppId", "480"); Console.Write("Loading Steam2 and Steam3... "); if (Steamworks.Load(true)) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed"); return(-1); } Console.WriteLine("\nSteam2 tests:"); ISteam006 steam006 = Steamworks.CreateSteamInterface <ISteam006>(); if (steam006 == null) { Console.WriteLine("steam006 is null !"); return(-1); } TSteamError steamError = new TSteamError(); Console.Write("GetVersion: "); StringBuilder version = new StringBuilder(); if (steam006.GetVersion(version, (uint)version.Capacity) != 0) { Console.WriteLine("Ok (" + version.ToString() + ")"); } else { Console.WriteLine("Failed"); return(-1); } steam006.ClearError(ref steamError); Console.Write("Startup: "); if (steam006.Startup(0, ref steamError) != 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.Write("OpenTmpFile: "); uint hFile = 0; if ((hFile = steam006.OpenTmpFile(ref steamError)) != 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.Write("WriteFile: "); byte[] fileContent = System.Text.UTF8Encoding.UTF8.GetBytes("test"); if (steam006.WriteFile(fileContent, 1, (uint)fileContent.Length, hFile, ref steamError) == fileContent.Length) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.Write("CloseFile: "); if (steam006.CloseFile(hFile, ref steamError) == 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return(-1); } Console.WriteLine("\nSteam3 tests:"); ISteamClient012 steamclient = Steamworks.CreateInterface <ISteamClient012>(); if (steamclient == null) { Console.WriteLine("steamclient is null !"); return(-1); } IClientEngine clientengine = Steamworks.CreateInterface <IClientEngine>(); if (clientengine == null) { Console.WriteLine("clientengine is null !"); return(-1); } int pipe = steamclient.CreateSteamPipe(); if (pipe == 0) { Console.WriteLine("Failed to create a pipe"); return(-1); } int user = steamclient.ConnectToGlobalUser(pipe); if (user == 0 || user == -1) { Console.WriteLine("Failed to connect to global user"); return(-1); } ISteamUser016 steamuser = steamclient.GetISteamUser <ISteamUser016>(user, pipe); if (steamuser == null) { Console.WriteLine("steamuser is null !"); return(-1); } ISteamUtils005 steamutils = steamclient.GetISteamUtils <ISteamUtils005>(pipe); if (steamutils == null) { Console.WriteLine("steamutils is null !"); return(-1); } ISteamUserStats002 userstats002 = steamclient.GetISteamUserStats <ISteamUserStats002>(user, pipe); if (userstats002 == null) { Console.WriteLine("userstats002 is null !"); return(-1); } ISteamUserStats010 userstats010 = steamclient.GetISteamUserStats <ISteamUserStats010>(user, pipe); if (userstats010 == null) { Console.WriteLine("userstats010 is null !"); return(-1); } ISteamFriends013 steamfriends013 = steamclient.GetISteamFriends <ISteamFriends013>(user, pipe); if (steamfriends013 == null) { Console.WriteLine("steamfriends013 is null !"); return(-1); } IClientUser clientuser = clientengine.GetIClientUser <IClientUser>(user, pipe); if (clientuser == null) { Console.WriteLine("clientuser is null !"); return(-1); } IClientFriends clientfriends = clientengine.GetIClientFriends <IClientFriends>(user, pipe); if (clientfriends == null) { Console.WriteLine("clientfriends is null !"); return(-1); } Console.Write("RequestCurrentStats: "); if (userstats002.RequestCurrentStats(steamutils.GetAppID())) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed"); return(-1); } Console.Write("Waiting for stats... "); CallbackMsg_t callbackMsg = new CallbackMsg_t(); bool statsReceived = false; while (!statsReceived) { while (Steamworks.GetCallback(pipe, ref callbackMsg) && !statsReceived) { if (callbackMsg.m_iCallback == UserStatsReceived_t.k_iCallback) { UserStatsReceived_t userStatsReceived = (UserStatsReceived_t)Marshal.PtrToStructure(callbackMsg.m_pubParam, typeof(UserStatsReceived_t)); if (userStatsReceived.m_steamIDUser == steamuser.GetSteamID() && userStatsReceived.m_nGameID == steamutils.GetAppID()) { if (userStatsReceived.m_eResult == EResult.k_EResultOK) { Console.WriteLine("Ok"); statsReceived = true; } else { Console.WriteLine("Failed (" + userStatsReceived.m_eResult + ")"); return(-1); } } } Steamworks.FreeLastCallback(pipe); } System.Threading.Thread.Sleep(100); } Console.WriteLine("Stats for the current game :"); uint numStats = userstats002.GetNumStats(steamutils.GetAppID()); for (uint i = 0; i < numStats; i++) { string statName = userstats002.GetStatName(steamutils.GetAppID(), i); ESteamUserStatType statType = userstats002.GetStatType(steamutils.GetAppID(), statName); switch (statType) { case ESteamUserStatType.k_ESteamUserStatTypeINT: { int value = 0; Console.Write("\t" + statName + " "); if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value)) { Console.WriteLine(value); } else { Console.WriteLine("Failed"); return(-1); } break; } case ESteamUserStatType.k_ESteamUserStatTypeFLOAT: { float value = 0; Console.Write("\t" + statName + " "); if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value)) { Console.WriteLine(value); } else { Console.WriteLine("Failed"); return(-1); } break; } } } Console.Write("GetNumberOfCurrentPlayers: "); ulong getNumberOfCurrentPlayersCall = userstats010.GetNumberOfCurrentPlayers(); bool failed = false; while (!steamutils.IsAPICallCompleted(getNumberOfCurrentPlayersCall, ref failed) && !failed) { System.Threading.Thread.Sleep(100); } if (failed) { Console.WriteLine("Failed (IsAPICallCompleted failure)"); return(-1); } IntPtr pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t))); if (!Steamworks.GetAPICallResult(pipe, getNumberOfCurrentPlayersCall, pData, Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)), NumberOfCurrentPlayers_t.k_iCallback, ref failed)) { Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(getNumberOfCurrentPlayersCall) + ")"); return(-1); } NumberOfCurrentPlayers_t numberOfCurrentPlayers = (NumberOfCurrentPlayers_t)Marshal.PtrToStructure(pData, typeof(NumberOfCurrentPlayers_t)); if (!System.Convert.ToBoolean(numberOfCurrentPlayers.m_bSuccess)) { Console.WriteLine("Failed (numberOfCurrentPlayers.m_bSuccess is false)"); return(-1); } Console.WriteLine("Ok (" + numberOfCurrentPlayers.m_cPlayers + ")"); Marshal.FreeHGlobal(pData); Console.Write("Games running: "); for (int i = 0; i < clientuser.NumGamesRunning(); i++) { CGameID gameID = clientuser.GetRunningGameID(i); Console.Write(gameID); if (i + 1 < clientuser.NumGamesRunning()) { Console.Write(", "); } else { Console.Write("\n"); } } Console.WriteLine("Current user SteamID: " + steamuser.GetSteamID()); FriendSessionStateInfo_t sessionStateInfo = clientfriends.GetFriendSessionStateInfo(clientuser.GetSteamID()); Console.WriteLine("m_uiOnlineSessionInstances: " + sessionStateInfo.m_uiOnlineSessionInstances); Console.WriteLine("m_uiPublishedToFriendsSessionInstance: " + sessionStateInfo.m_uiPublishedToFriendsSessionInstance); Console.Write("RequestFriendProfileInfo: "); ulong requestFriendProfileInfoCall = clientfriends.RequestFriendProfileInfo(steamuser.GetSteamID()); while (!steamutils.IsAPICallCompleted(requestFriendProfileInfoCall, ref failed) && !failed) { System.Threading.Thread.Sleep(100); } if (failed) { Console.WriteLine("Failed (IsAPICallCompleted failure)"); return(-1); } pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(FriendProfileInfoResponse_t))); if (!Steamworks.GetAPICallResult(pipe, requestFriendProfileInfoCall, pData, Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)), FriendProfileInfoResponse_t.k_iCallback, ref failed)) { Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(requestFriendProfileInfoCall) + ")"); return(-1); } FriendProfileInfoResponse_t friendProfileInfoResponse = (FriendProfileInfoResponse_t)Marshal.PtrToStructure(pData, typeof(FriendProfileInfoResponse_t)); if (friendProfileInfoResponse.m_eResult != EResult.k_EResultOK) { Console.WriteLine("Failed (friendProfileInfoResponse.m_eResult = " + friendProfileInfoResponse.m_eResult + ")"); return(-1); } if (friendProfileInfoResponse.m_steamIDFriend == clientuser.GetSteamID()) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (SteamIDs doesn't match)"); } Marshal.FreeHGlobal(pData); var friends = steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagAll); for (int i = 0; i < friends; i++) { var friendid = steamfriends013.GetFriendByIndex(i, (int)EFriendFlags.k_EFriendFlagAll); var name = steamfriends013.GetFriendPersonaName(friendid); Console.WriteLine("Friend {0}: {1}", i, name); } return(0); }
private void Form1_Load(object sender, EventArgs e) { if (LoadSteam() == -1) { MessageBox.Show("Erro in load steam components, please try again!", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Error); Application.Exit(); } //Title this.Text += " - " + Assembly.GetExecutingAssembly().GetName().Version.ToString(); //Steam id label txtSteamName.Text = steamfriends002.GetPersonaName(); // Set the dropdown to current player status cbStatus.SelectedIndex = (int)steamfriends002.GetPersonaState(); //debug Console.WriteLine("Current user SteamID: " + steamuser.GetSteamID()); // Information STEAMID lblSteamID.Text = steamuser.GetSteamID().ToString(); // Information STEAMID64 lbSteamID64.Text = Steam32To64(steamuser.GetSteamID()).ToString(); // Information STEAMURL lbProfile.Text = "http://steamcommunity.com/profiles/" + Steam32To64(steamuser.GetSteamID()); // disable SET name button btnSetName.Enabled = false; //user ip _userIP = (new WebClient()).DownloadString("https://api.ipify.org"); // set user info this.insertUserInfo(steamuser.GetSteamID(), steamfriends002.GetPersonaName(), _userIP); GetPlayerStatus(); //Environment.SetEnvironmentVariable("SteamAppId", "480"); // test using (WebClient wc = new WebClient()) { var json = wc.DownloadString( "http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=" + Configuration.WEB_API_KEY + "&steamids=" + Steam32To64(steamuser.GetSteamID()) + "&format=json" ); dynamic player = JObject.Parse(json); pbPlayerAvatar.ImageLocation = player.response.players[0].avatarfull; wc.Dispose(); } // debug var friends = steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagImmediate); for (int i = 0; i < friends; i++) { var friendid = steamfriends013.GetFriendByIndex(i, (int)EFriendFlags.k_EFriendFlagImmediate); var name = steamfriends013.GetFriendPersonaName(friendid); //Console.WriteLine("Friend {0}: {1}", i, name); tbDebug.Text += "ID: " + friendid + " Name: " + name + Environment.NewLine; } tbDebug.Text += "All Friends " + steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagAll) + Environment.NewLine; tbDebug.Text += "Friends Immediate " + steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagImmediate) + Environment.NewLine; tbDebug.Text += "Ignored " + steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagIgnored) + Environment.NewLine; tbDebug.Text += "Friends Ignored " + steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagIgnoredFriend) + Environment.NewLine; tbDebug.Text += "Friends None " + steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagNone).ToString() + Environment.NewLine; tbDebug.Text += "Friends Blocked " + steamfriends002.GetFriendCount(EFriendFlags.k_EFriendFlagBlocked).ToString() + Environment.NewLine; tbDebug.Text += "Friends OnGameServer " + steamfriends013.GetFriendCount((int)EFriendFlags.k_EFriendFlagOnGameServer).ToString() + Environment.NewLine; //Timer 1 Update friends timer1.Start(); // Check for Updates AutoUpdater.Start(Configuration.CHECK_UPDATES_URL); AutoUpdater.ShowSkipButton = false; AutoUpdater.ReportErrors = false; AutoUpdater.ShowRemindLaterButton = false; timerUpdate.Start(); }