public override void StartRoundExtract(IStartRoundContext context) { if (this.IndicatorByStreets.ContainsKey(context.RoundType)) { this.IndicatorByStreets[context.RoundType].StartRoundExtract(context); } }
public override void StartRound(IStartRoundContext context) { this.CommunityCards = context.CommunityCards; this.UpdateCommonRow(context.CurrentPot); ConsoleHelper.WriteOnConsole(this.row + 1, this.width - 11, context.RoundType + " "); base.StartRound(context); }
public override void StartRound(IStartRoundContext context) { this.BoardCards = context.BoardCards; this.UpdateCommonRow(context.CurrentPot); ConsoleConfig.WriteOnConsole(this.row + 1, this.width / 2 - 5, context.RoundType + " "); base.StartRound(context); }
public void StartRound(IStartRoundContext context) { this.player.StartRound(context); foreach (var item in this.indicators) { item.StartRoundExtract(context); } }
public override void StartRound(IStartRoundContext context) { this.CommunityCards = context.CommunityCards; this.UpdateCommonRows( context.CurrentPot, context.CurrentMainPot.AmountOfMoney, context.CurrentSidePots.Select(s => s.AmountOfMoney)); ConsoleHelper.WriteOnConsole(this.row + 1, this.width - 11, context.RoundType + " "); ConsoleHelper.WriteOnConsole(this.row + 3, 2, new string(' ', this.width - 3)); base.StartRound(context); }
public override void StartRound(IStartRoundContext context) { this.PlayerMoney.NewRound(); base.StartRound(context); }
public virtual void StartRound(IStartRoundContext context) { this.BoardCards = context.BoardCards; }
public virtual void StartRoundExtract(IStartRoundContext context) { }
public virtual void StartRound(IStartRoundContext context) { this.Player.StartRound(context); }
public override void StartRound(IStartRoundContext context) { base.StartRound(context); this.communityCards = new CardAdapter(context.CommunityCards.ToList()); }
public virtual void StartRound(IStartRoundContext context) { this.CommunityCards = context.CommunityCards; }
public override void StartRoundExtract(IStartRoundContext context) { this.IndicatorByPositions[this.CurrentPosition.Value].StartRoundExtract(context); }