예제 #1
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 public void Write(IStarWriter writer)
 {
     writer.Write((byte)ReceivedMessage.Context.Mode);
     writer.Write(ReceivedMessage.Context.ChannelName);
     writer.Write(ReceivedMessage.ClientId);
     writer.Write(ReceivedMessage.FromNick);
     writer.Write(ReceivedMessage.Text);
 }
예제 #2
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 public void Write(IStarWriter writer)
 {
     writer.WriteVlq(ClientId);
     writer.Serializer.Serialize(writer, Uuid);
     writer.Write(CelestialInformation.PlanetOrbitalLevels);
     writer.Write(CelestialInformation.SatelliteOrbitalLevels);
     writer.Write(CelestialInformation.ChunkSize);
     writer.Write(CelestialInformation.XyCoordRange);
     writer.Write(CelestialInformation.ZCoordRange);
 }
예제 #3
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파일: Packet.cs 프로젝트: SharpStar/Star2
 public abstract void Write(IStarWriter writer);
예제 #4
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 public void WriteTo(IStarWriter writer)
 {
     writer.Write(ShipLevel);
     writer.Write(MaxFuel);
     writer.Serializer.Serialize(writer, Capabilities);
 }
예제 #5
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 public void Write(IStarWriter writer)
 {
     writer.WriteUInt8Array(AssetDigest);
     writer.Serializer.Serialize(writer, Uuid);
     writer.Write(PlayerName);
     writer.Write(PlayerSpecies);
     writer.Serializer.Serialize(writer, ShipChunks);
     writer.Serializer.Serialize(writer, ShipUpgrades);
     writer.Write(Account);
 }
예제 #6
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 public void Write(IStarWriter writer)
 {
     writer.Write(Reason);
 }
예제 #7
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 public void Write(IStarWriter writer)
 {
     writer.Write(Message);
     writer.Write((byte)Mode);
 }
예제 #8
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 public void WriteTo(IStarWriter writer)
 {
     writer.Serializer.Serialize(writer, Array);
 }
예제 #9
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 public override void Write(IStarWriter writer)
 {
     writer.Write(Data);
 }
예제 #10
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 public void WriteTo(IStarWriter writer)
 {
     writer.Serializer.Serialize(writer, Map);
 }
예제 #11
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 public void Write(IStarWriter writer)
 {
     writer.Write(PasswordHash);
 }
예제 #12
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 public void Write(IStarWriter writer)
 {
     writer.WriteUInt8Array(PasswordSalt);
 }
예제 #13
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 public void WriteTo(IStarWriter writer)
 {
     writer.Write(Value);
 }