public void OnStartCasting(IChampion owner, ISpell spell, IAttackableUnit target) { _owningSpell = spell; spell.AddProjectileTarget("KatarinaQ", target); if (!_listenerAdded) { ApiEventManager.OnHitUnit.AddListener(this, _owningChampion, OnProc); _listenerAdded = true; } foreach (var enemyTarget in GetUnitsInRange(target, 625, true)) { if (enemyTarget != null && enemyTarget.Team == CustomConvert.GetEnemyTeam(owner.Team) && enemyTarget != target && enemyTarget != owner && target.GetDistanceTo(enemyTarget) < 100 && !UnitIsTurret((AttackableUnit)enemyTarget)) { CreateTimer(3.0f, () => { if (!(enemyTarget.IsDead)) { AddParticle(owner, "katarina_bouncingBlades_mis.troy", enemyTarget.X, enemyTarget.Y); } spell.AddProjectileTarget("KatarinaQMark", enemyTarget); }); } } //WE NEED A TIMER ON THE Q TO BE FIXED }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { var current = new Vector2(owner.X, owner.Y); var to = Vector2.Normalize(new Vector2(target.X, target.Y) - current); var range = to * 1150; var trueCoords = current + range; spell.AddProjectileTarget("AkaliMota", target); //spell.AddProjectile("AkaliMota", owner.X, owner.Y, trueCoords.X, trueCoords.Y, gudumlu: true); }
public void OnFinishCasting(IChampion owner, ISpell spell, IAttackableUnit target) { //ApiFunctionManager.AddParticleTarget(owner, "globalhit_blue_tar.troy", target); //var current = new Vector2(owner.X, owner.Y); //var to = Vector2.Normalize(new Vector2(target.X, target.Y) - current); //var range = to * 1150; //var trueCoords = current + range; spell.AddProjectileTarget("TwoShivPoison", target); //ApiFunctionManager.PrintChat("TwoShivPoison Cast Finished!"); }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { if (owner.GetDistanceTo(target) > 625) { return; } else { spell.AddProjectileTarget("Dazzle", target, true); } }
public void OnStartCasting(IChampion owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("DeathfireGraspSpell", target); var p1 = AddParticleTarget(owner, "deathFireGrasp_tar.troy", target); var p2 = AddParticleTarget(owner, "obj_DeathfireGrasp_debuff.troy", target); AddBuffHudVisual("DeathfireGraspSpell", 4.0f, 1, BuffType.COMBAT_DEHANCER, (ObjAiBase)target, 4.0f); CreateTimer(4.0f, () => { RemoveParticle(p1); RemoveParticle(p2); }); }
public void OnStartCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("DeathfireGraspSpell", target); var p1 = AddParticleTarget(owner, "deathFireGrasp_tar.troy", target); var p2 = AddParticleTarget(owner, "obj_DeathfireGrasp_debuff.troy", target); AddBuff("DeathfireGraspSpell", 4.0f, 1, spell, (IObjAiBase)target, owner); CreateTimer(4.0f, () => { RemoveParticle(p1); RemoveParticle(p2); }); }
public void OnFinishCasting(IChampion owner, ISpell spell, IAttackableUnit target) { var current = new Vector2(owner.X, owner.Y); var to = new Vector2(spell.X, spell.Y) - current; Vector2 trueCoords; if (to.Length() > 475) { to = Vector2.Normalize(to); var range = to * 475; trueCoords = current + range; } else { trueCoords = new Vector2(spell.X, spell.Y); } AddParticle(owner, "Ezreal_arcaneshift_cas.troy", owner.X, owner.Y); TeleportTo(owner, trueCoords.X, trueCoords.Y); AddParticleTarget(owner, "Ezreal_arcaneshift_flash.troy", owner); IAttackableUnit target2 = null; var units = GetUnitsInRange(owner, 700, true); float distance = 700; foreach (var value in units) { if (owner.Team != value.Team && value is ObjAiBase) { if (Vector2.Distance(new Vector2(trueCoords.X, trueCoords.Y), new Vector2(value.X, value.Y)) <= distance) { target2 = value; distance = Vector2.Distance(new Vector2(trueCoords.X, trueCoords.Y), new Vector2(value.X, value.Y)); } } } if (target2 != null) { if (!(target2 is IBaseTurret)) { spell.AddProjectileTarget("EzrealArcaneShiftMissile", target2); } } }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { var IChampion = (IChampion)target; if (IChampion.Team != owner.Team) { spell.AddProjectileTarget("LuluWTwo", target); } else { var p1 = AddParticleTarget(owner, "Lulu_W_buf_02.troy", target, 1); var p2 = AddParticleTarget(owner, "Lulu_W_buf_01.troy", target, 1); var time = 2.5f + 0.5f * spell.Level; AddBuff("LuluWBuff", time, 1, spell, (IObjAiBase)target, owner); CreateTimer(time, () => { RemoveParticle(p1); RemoveParticle(p2); }); } }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("pirate_parley_mis", target); ApiFunctionManager.AddParticleTarget(owner, "pirate_parley_tar.troy", owner); }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("pirate_parley_mis", target); }
public void OnFinishCasting(IChampion owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("CaitlynAceintheHoleMissile", target); }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("NullLance", target, true); }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("Disintegrate", target, false); }
public void OnFinishCasting(IObjAiBase owner, ISpell spell, IAttackableUnit target) { spell.AddProjectileTarget("ToxicShot", target); }