protected override void Start() { base.Start(); _spawnerInterface = gameObject.GetComponent <ISpawnerInterface>(); }
protected void Start() { _spawner = gameObject.GetComponent <ISpawnerInterface>(); }
public void SetSpawner(ISpawnerInterface inSpawner) { SetSpawnerResult = inSpawner; }
// ISpawnableInterface public void SetSpawner(ISpawnerInterface inSpawner) { SpawnerInterface = inSpawner; }