public void KeyUp(Key key) { if (key == Key.Space) { SpaceCraft.SetThrottle(0); SpaceCraft.Stage(); } if (key == Key.X) { SpaceCraft.SetThrottle(0); } if (key == Key.Z) { SpaceCraft.SetThrottle(100); } if (key == Key.Q && !IsRetrograde) { IsPrograde = !IsPrograde; } if (key == Key.W && !IsPrograde) { IsRetrograde = !IsRetrograde; } }
public override void Initialize(ISpaceCraft spaceCraft) { spaceCraft.Stage(); }
public override void Initialize(ISpaceCraft spaceCraft) { spaceCraft.Stage(); EventManager.AddMessage("Staging", spaceCraft); }