public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings) { this.ProjectSupportedExtensions = new string[0]; this._projectDirectory = projectDirectory; this._settings = settings; this._projectName = Path.GetFileName(this._projectDirectory); }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings, IAssemblyNameProvider assemblyNameProvider) { _projectDirectory = projectDirectory.ConvertSeparatorsToUnity(); _settings = settings; _projectName = Path.GetFileName(_projectDirectory); m_assemblyNameProvider = assemblyNameProvider; }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings) { this._projectDirectory = projectDirectory; this._settings = settings; this._projectName = Path.GetFileName(this._projectDirectory); this._pathCache = new Dictionary <string, string>(); }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings, IAssemblyNameProvider assemblyNameProvider, IFileIO fileIO, IGUIDGenerator guidGenerator) { _projectDirectory = projectDirectory.ConvertSeparatorsToUnity(); _settings = settings; _projectName = Path.GetFileName(_projectDirectory); m_assemblyNameProvider = assemblyNameProvider; m_fileIOProvider = fileIO; m_GUIDProvider = guidGenerator; }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings) { this._projectDirectory = projectDirectory; this._settings = settings; this._projectName = Path.GetFileName(this._projectDirectory); }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings) : this(projectDirectory, settings, new AssemblyNameProvider()) { }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings) { _projectDirectory = projectDirectory.ConvertSeparatorsToUnity(); _settings = settings; _projectName = Path.GetFileName(_projectDirectory); }
public SolutionSynchronizer(string projectDirectory, ISolutionSynchronizationSettings settings) { this._projectDirectory = projectDirectory; this._settings = settings; this._projectName = Path.GetFileName(this._projectDirectory); this._pathCache = new Dictionary<string, string>(); }