public MainWindow() { InitializeComponent(); snake = new SnakeManager(); foreach (var body in snake.GetSnake().Bodyes) { PaintSnake(body.Сoordinates); } for (int i = 0; i < 5; i++) { snake.СoordinatesChanger(); } }
public SnakeViewModel(ISnakeManager snakeService) { this.snakeService = snakeService; }