/// <summary> /// Joins a Smash session. User+email+device must be unique across all joinees of a session. /// </summary> /// <param name="identity">ClientIdentity object used for authentication.</param> /// <param name="dispatcher">The Dispatcher object. a dispatcher must be specified in order to use data binding with Smash.</param> /// <param name="meetingToken">The meeting token of the session to join.</param> /// <param name="user">User name joining the session.</param> /// <param name="email">email address of the user joining the session.</param> /// <param name="device">Device name of the user joining the session.</param> /// <param name="tables">Array of ISmashTable for all SmashTable objects to be associated with the joined session.</param> /// <param name="state">State to be passed as userState in the completion event args.</param> public void JoinSessionAsync(ClientIdentity identity, Dispatcher dispatcher, Guid meetingToken, string user, string email, string device, ISmashTable[] tables, object state) { JoinSessionAsync(identity, dispatcher, meetingToken, user, email, device, false, tables, state); }
/// <summary> /// Joins a Smash session. User+email+device must be unique across all joinees of a session. /// </summary> /// <param name="identity">ClientIdentity object used for authentication.</param> /// <param name="dispatcher">The Dispatcher object. a dispatcher must be specified in order to use data binding with Smash.</param> /// <param name="meetingToken">The meeting token of the session to join.</param> /// <param name="user">User name joining the session.</param> /// <param name="email">email address of the user joining the session.</param> /// <param name="device">Device name of the user joining the session.</param> /// <param name="forceRejoin">A value of 'true' overrides user+email+device uniqueness requirement for joining a session.</param> /// <param name="tables">Array of ISmashTable for all SmashTable objects to be associated with the joined session.</param> /// <param name="state">State to be passed as userState in the completion event args.</param> public void JoinSessionAsync(ClientIdentity identity, Dispatcher dispatcher, Guid meetingToken, string user, string email, string device, bool forceRejoin, ISmashTable[] tables, object state) { if (tables == null) { throw new ArgumentNullException("tables"); } if (tables.Length == 0) { throw new ArgumentException("tables.Length==0"); } Dictionary<int, ISmashTable> uniquenessCheck = new Dictionary<int, ISmashTable>(); foreach (var table in tables) { int hash = table.TypeHash; if (uniquenessCheck.ContainsKey(hash)) { throw new ArgumentException("tables: Two tables with identical types and names provided"); } uniquenessCheck.Add(hash,table); } IAsyncResult asyncResult = SmashClientREST.JoinSessionAsync( identity, meetingToken, user, email, device, forceRejoin, new ServiceAgent<Contracts.JoinSessionResponse>.OnCompleteDelegate( (response) => { JoinSessionCompletedArgs e = new JoinSessionCompletedArgs(response.Exception, response.Aborted, response.StateObject); if (response.Exception == null && !response.Aborted) { SmashSession session = new SmashSession(identity, dispatcher, meetingToken, response.SessionID, response.ClientID, tables); e.Session = session; } OnJoinSessionCompleted(e); }), state); SmashClientREST.HandleCompletion(asyncResult, state); }
/// <summary> /// Joins a Smash session. User+email+device must be unique across all joinees of a session. /// </summary> /// <param name="admClientId">Azure Data Market client id used for authentication.</param> /// <param name="admClientSecret">Azure Data Market client secret used for authentication.</param> /// <param name="dispatcher">The Dispatcher object. a dispatcher must be specified in order to use data binding with Smash.</param> /// <param name="meetingToken">The meeting token of the session to join.</param> /// <param name="user">User name joining the session.</param> /// <param name="email">email address of the user joining the session.</param> /// <param name="device">Device name of the user joining the session.</param> /// <param name="forceRejoin">A value of 'true' overrides user+email+device uniqueness requirement for joining a session.</param> /// <param name="tables">Array of ISmashTable for all SmashTable objects to be associated with the joined session.</param> /// <param name="state">State to be passed as userState in the completion event args.</param> public void JoinSessionAsync(string admClientId, string admClientSecret, Dispatcher dispatcher, Guid meetingToken, string user, string email, string device, bool forceRejoin, ISmashTable[] tables, object state) { if (string.IsNullOrEmpty(admClientId)) { throw new ArgumentNullException("admClientId"); } if (string.IsNullOrEmpty(admClientSecret)) { throw new ArgumentNullException("admClientSecret"); } this.JoinSessionAsync(new AdmAuthClientIdentity(admClientId, admClientSecret, SmashClientREST.ServiceScope), dispatcher, meetingToken, user, email, device, forceRejoin, tables, state); }