public override void Render(int x, int y) { if (m_Background != null) { m_Background.Render(x + m_Area.X, y + m_Area.Y, m_Area.Width, m_Area.Height); } base.Render(x, y); }
public override void Render(int x, int y) { int h; if (m_Background != null) { m_Background.Render(x + m_Area.X, y + m_Area.Y, m_Area.Width, m_Area.Height); } if (m_Border != null) { m_Border.Render(x + m_Area.X, y + m_Area.Y, m_Area.Width, m_Area.Height); } base.Render(x, y); x += m_Area.X + m_MenuPadding.Left; y += m_Area.Y + m_MenuPadding.Top; int idx = 0; foreach (MenuItem item in m_Items) { if (item == null || item is MenuItemSeparator) { if (m_Separator != null && m_ItemSpacing.Size > 0) { m_Separator.Render(x, y, m_Area.Width - m_MenuPadding.Left - m_MenuPadding.Right, m_ItemSpacing.Size); } y += m_ItemSpacing.Size; } else { h = item.Height + m_ItemPadding.Top + m_ItemPadding.Bottom; if (idx == m_HoverItemIndex) { item.Render( UIComponentState.Hover, x, y, m_Area.Width - m_MenuPadding.Left - m_MenuPadding.Right, h, m_ItemPadding.Top, m_ItemPadding.Right, m_ItemPadding.Bottom, m_ItemPadding.Left, m_Font, m_ItemStates.Hover.Color, m_ItemStates.Hover.Background, m_ItemStates.Hover.Border ); } else { item.Render( UIComponentState.None, x, y, m_Area.Width - m_MenuPadding.Left - m_MenuPadding.Right, h, m_ItemPadding.Top, m_ItemPadding.Right, m_ItemPadding.Bottom, m_ItemPadding.Left, m_Font, m_ItemStates.Normal.Color, m_ItemStates.Normal.Background, m_ItemStates.Normal.Border ); } y += h; } y += m_ItemSpacing.Space; idx++; } }
public virtual void Render(UIComponentState state, int x, int y, int width, int height, int paddingTop, int paddingRight, int paddingBottom, int paddingLeft, Font font, Color4 color, ISizedRenderable2D background, ISizedRenderable2D border) { int stt = (int)state; if (TextCache[stt] == null) { TextCache[stt] = new TextBox(Name, font, color, x + paddingLeft, y + paddingTop, width - paddingLeft - paddingRight, height - paddingTop - paddingBottom, UITextAlign.Left, UIVerticalAlign.Center, 0); } TextBox box = TextCache[stt]; if (background != null) { background.Render(x, y, width, height); } if (border != null) { border.Render(x, y, width, height); } box.Render(); }