protected override void EmitInstruction(InstructionNode node, BaseCodeEmitter codeEmitter)
        {
            long start = codeEmitter.CurrentPosition;

            base.EmitInstruction(node, codeEmitter);

            long end = codeEmitter.CurrentPosition;

            var instruction = simAdapter.Convert(node, MethodCompiler.Method, BasicBlocks, (byte)(end - start));

            if (instruction != null)
            {
                stage.AddInstruction(symbol, start, instruction);
            }

            stage.AddSourceInformation(symbol, start, node.Offset.ToString() + "\t0x" + node.Offset.ToString("X") + "\t" + node.Block.ToString() + "\t" + symbol + "\t" + node.ToString());
        }