static void Main(string[] args) { Action <string, int, int> displaySize = (a, b, c) => Console.WriteLine(string.Format("{0} has perimiter {1}, area {2}", a, b, c)); IShape box = new Rectangle(); IShape myThing = box; // or = circle; we shouldn't care from this point on. displaySize(myThing.Type(), myThing.Perimiter(), myThing.Area()); Action myAction = myThing.Grow; // or .Shrink, we don't care displaySize(myThing.Type(), myThing.Perimiter(), myThing.Area()); var circle = CreateAndDoAction <Circle>(shape => { shape.Grow(); shape.Shrink(); }); var rectangle = CreateAndDoAction <Rectangle>(ShrinkRectangle); displaySize(myThing.Type(), myThing.Perimiter(), myThing.Area()); //we don't care what the thing or the action is, do it twice. PerformTwice(myAction); displaySize(myThing.Type(), myThing.Perimiter(), myThing.Area()); Console.Read(); }
public int CompareTo(IShape obj) { if (obj.Area() > Area()) { return(-1); } else if (obj.Area() == Area()) { return(0); } return(1); }
private void AssertArea(int expected, IShape actualShape) { if (actualShape.Area() != expected) { throw new Exception("Wrong area!"); } }
static void IShapeExample() { Console.WriteLine("Press\n1 for Rectangle\n2 for Triangle\n3 for Circle"); var item = Convert.ToInt32(Console.ReadLine()); switch (item) { case 1: s1 = new Rectangle(); break; case 2: s1 = new Triangle(); break; case 3: s1 = new Circle(); break; default: break; } s1.GetInput(); s1.Area(); s1.Perimeter(); }
public static void InertfaceExample() { Console.WriteLine("1 for Rectangle\n2 for Square\n3 for Circle"); var choice = Console.ReadLine(); switch (choice) { case "1": shape = new Rectangle(); break; case "2": shape = new Square(); break; case "3": shape = new Circle(); break; default: break; } shape.GetInput(); shape.Area(); shape.Perimeter(); }
public void EmptyRectangle_NoArea() { sut = new Rectangle(0, 0); Assert.AreEqual(0, sut.Width); Assert.AreEqual(0, sut.Height); Assert.AreEqual(0, sut.Area()); }
public void Rectangle_TestGettingArea() { var topLeft = new Point(); topLeft.SetCartesian(3, 3); Rectangle = new Rectangle(topLeft, 4, 4); var expected = Math.Round(16.0, 4); Assert.AreEqual(expected, Math.Round(Rectangle.Area(), 4)); }
public void Square_TestGettingArea() { var center = new Chapter06.Models.Point(); center.SetCartesian(3, 3); Square = new Square(center, 4); var expected = Math.Round(16.0, 4); Assert.AreEqual(expected, Math.Round(Square.Area(), 4)); }
public void Circle_TestGettingArea() { var center = new Point(); center.SetCartesian(3, 3); Circle = new Circle(center, 4); var expected = Math.Round(50.2654824574367, 4); Assert.AreEqual(expected, Math.Round(Circle.Area(), 4)); }
/// <summary> /// Gets area of IShape object /// </summary> /// <param name="shape"></param> /// <returns>float</returns> public float GetArea(IShape shape) { float result = 0; if (shape != null) { result = shape.Area(); } return(result); }
public string CalculateAV(string radius, string side, string side1, string side2, string height, string currentShape, string currentOperation) { try { switch (currentShape) { case "Circle": _shape = new Circle() { Radius = decimal.Parse(radius) }; break; case "Square": _shape = new Square() { Side = decimal.Parse(side) }; break; case "Rectangle": _shape = new RectangleShape() { Side1 = decimal.Parse(side1), Side2 = decimal.Parse(side2), Height = decimal.Parse(height) }; break; default: break; } decimal res = 0m; switch (currentOperation) { case "Area": res = _shape.Area(); break; case "Volume": res = _shape.Volume(); break; default: break; } return(res.ToString()); } catch (Exception ex) { return("-1"); } }
public void TestCircleArea() { //Arrange shape = new Circle(10); double actualResult, expectedResult; //Act actualResult = shape.Area(); expectedResult = 314.0; //Assert Assert.Equal(expectedResult, actualResult); }
public void TestSquareArea() { //Arrange shape = new Square(10); double actualResult, expectedResult; //Act actualResult = shape.Area(); expectedResult = 100; //Assert Assert.Equal(expectedResult, actualResult); }
public void TestTriangleArea() { //Arrange shape = new Triangle(10, 20); double actualResult, expectedResult; //Act actualResult = shape.Area(); expectedResult = 100.0; //Assert Assert.Equal(expectedResult, actualResult); }
public static void Main() { IShape shape1 = ShapeFactory.CreateShape("square", 4); Console.WriteLine("Shape Area: " + shape1.Area()); Console.WriteLine("Shape Perimeter: " + shape1.Perimeter()); IShape shape2 = ShapeFactory.CreateShape("circle", 3); Console.WriteLine("Shape Area: " + shape2.Area()); Console.WriteLine("Shape Perimeter: " + shape2.Perimeter()); Console.ReadLine(); }
public DiffuseAreaLight(Transform lightToWorld, IMedium mediumInterface, Spectrum Lemit, int nSamples, IShape shape, bool twoSided = false) : base(lightToWorld, mediumInterface, nSamples) { _mediumInterface = mediumInterface; _lemit = Lemit; _shape = shape; _twoSided = twoSided; _area = shape.Area(); // TODO: Check for scale }
private void Display(IShape cr) { string[] items = { cr.GetType().Name, cr.R.ToString("f3"), cr.L.ToString("f3"), cr.W.ToString("f3"), cr.Perimeter().ToString("f3"), cr.Area().ToString("f3"), cr.Volume().ToString("f3") }; ListViewItem lvi = new ListViewItem(items); // add the row to the listview listView1.Items.Add(lvi); // making the last item visible listView1.EnsureVisible(listView1.Items.Count - 1); }
public static void Main() { ShapeFactory shape_factory = new SquareFactory(); IShape shape1 = shape_factory.GetShape(4); Console.WriteLine("Shape Area: " + shape1.Area()); Console.WriteLine("Shape Perimeter: " + shape1.Perimeter()); shape_factory = new CircleFactory(); IShape shape2 = shape_factory.GetShape(3); Console.WriteLine("Shape Area: " + shape2.Area()); Console.WriteLine("Shape Perimeter: " + shape2.Perimeter()); Console.ReadLine(); }
static void Main(string[] args) { bool isOver = false; Console.WriteLine("Area and Perimeter Calculator for Shapes"); Console.WriteLine("----------------------------------------"); while (!isOver) { bool isValidInput = false; while (!isValidInput) { Console.Write("\nPlease enter the name of the shape you'd like to calculate for (circle, square or triangle): "); string input = Console.ReadLine().ToLower(); if (input == "circle" || input == "square" || input == "triangle") { ShapeFactory factory = new ShapeFactory(); IShape shape = factory.GetShape(input); if (shape.Area() == 0 || shape.Perimeter() == 0) { Console.WriteLine("\nThe measurement(s) that you entered is/are not valid."); } else { Console.WriteLine("\nThe area of your {0} is: {1:0.00} square inches", input, shape.Area()); Console.WriteLine("\nThe perimeter of your {0} is: {1:0.00} inches", input, shape.Perimeter()); isValidInput = true; } } else { Console.WriteLine("\nThat was not a valid response. Please try again."); } } Console.Write("\nWould you like to calculate for another shape? Y/N "); if (Console.ReadLine().ToUpper() == "N") { isOver = true; } } }
private static string ShapeAreaResponse(IShape shape) { string shapeClassName = shape.GetType().ToString(); int lastChars = shapeClassName.LastIndexOf('.') + 1; string shapeName = shapeClassName.Substring(lastChars, shapeClassName.Length - lastChars); var response = string.Format("The area of the {0} is {1}", shapeName, shape.Area()); return(response); }
public static void AssertShapeArea(IShape shape, double areaResult) { var area = shape.Area(); Assert.IsTrue(Math.Abs(area - areaResult) < Tolerance); }
public double CalculateArea(IShape shape) { return(shape.Area()); }
public static double Area(IShape shape) { return(shape.Area()); }
public double GetArea(IShape shape) { return(shape.Area()); }
public void SimpleRectangle_CalculateArea() { sut = new Rectangle(5, 5); Assert.AreEqual(25, sut.Area()); }
public bool BiggerThan(IShape that) => this.Area() >= that.Area();
public static void PrintShape(IShape shape) { Console.WriteLine(shape.Area()); }
/// <summary> /// よくある interface のサンプルコード。 /// 図形の面積と周長を Console 出力。 /// </summary> /// <param name="s"></param> static void Output(IShape s) { Console.WriteLine("面積: {0}", s.Area()); Console.WriteLine("周長: {0}", s.Perimeter()); }