public virtual UIView GetViewForHeaderForSection(ISettingsViewController settingsViewController, UITableView tableView, nint section) { var key = settingsViewController.GetSettingsReader().GetKey(section); if (key == "IASKLogo") { var imageView = new UIImageView(UIImage.FromBundle("Icon.png")); imageView.ContentMode = UIViewContentMode.Center; return(imageView); } else if (key == "IASKCustomHeaderStyle") { var label = new UILabel(); label.BackgroundColor = UIColor.Clear; label.TextAlignment = UITextAlignment.Center; label.TextColor = UIColor.Red; label.ShadowColor = UIColor.White; label.ShadowOffset = new CGSize(0, 1); label.Lines = 0; label.Font = UIFont.BoldSystemFontOfSize(16); //figure out the title from settingsbundle label.Text = settingsViewController.GetSettingsReader().GetTitle(section); return(label); } return(null); }
private void CreateSettingsViewController() { _settingsViewController = Factory.ViewFactory.CreateSettingsViewController(UIViewHolder.GetView <SettingsView>()); _settingsViewController.MusicSettingsChangedEvent += OnSettingsMusicSettingChangedHandler; _settingsViewController.SoundSettingsChangedEvent += OnSettingsSoundSettingsChangedHandler; _settingsViewController.OkButtonClickEvent += OnSettingsOkButtonClickHandler; }
public virtual nfloat GetHeightForHeaderForSection(ISettingsViewController settingsViewController, UITableView tableView, nint section) { var key = settingsViewController.GetSettingsReader().GetKey(section); if (key == "IASKLogo") { return(UIImage.FromBundle("Icon.png").Size.Height + 25); } else if (key == "IASKCustomHeaderStyle") { return(55); } return(0); }
public ShellViewModel( ISystemService systemService, ISettingsViewController settingsViewController, GeneralSettingsViewModel generalSettingsVm, HotkeySettingsViewModel hotkeySettingsVm, CompositionContainer container, EventAggregator eventAggregator, ProcessMonitor processMonitor) { this.MainMenu = new ObservableCollection<IMenuItem>(); this.container = container; generalSettingsVm.InitializeHotkeyCommandHandlers(); this.hotkeySettingsVm = hotkeySettingsVm; this.hotkeySettingsVm.InitializeHotkeys(); this.settingsViewController = settingsViewController; this.settingsViewController.Initialize(); // Initialize the process monitor GW2PAO.Views.OverlayWindow.EventAggregator = eventAggregator; // Initialize shutdown handling Commands.ApplicationShutdownCommand.RegisterCommand(new DelegateCommand(this.Shutdown)); // Start the game type monitor to monitor for player entering PvE/WvW this.processMonitor = processMonitor; this.processMonitor.Start(); Properties.Settings.Default.PropertyChanged += (o, e) => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible); eventAggregator.GetEvent<GW2ProcessStarted>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); eventAggregator.GetEvent<GW2ProcessClosed>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); eventAggregator.GetEvent<GW2ProcessFocused>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); eventAggregator.GetEvent<GW2ProcessLostFocus>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); }
public ShellViewModel( ISystemService systemService, ISettingsViewController settingsViewController, GeneralSettingsViewModel generalSettingsVm, HotkeySettingsViewModel hotkeySettingsVm, CompositionContainer container, EventAggregator eventAggregator, ProcessMonitor processMonitor) { this.MainMenu = new ObservableCollection <IMenuItem>(); this.container = container; generalSettingsVm.InitializeHotkeyCommandHandlers(); this.hotkeySettingsVm = hotkeySettingsVm; this.hotkeySettingsVm.InitializeHotkeys(); this.settingsViewController = settingsViewController; this.settingsViewController.Initialize(); // Initialize the process monitor GW2PAO.Views.OverlayWindow.EventAggregator = eventAggregator; // Initialize shutdown handling Commands.ApplicationShutdownCommand.RegisterCommand(new DelegateCommand(this.Shutdown)); // Start the game type monitor to monitor for player entering PvE/WvW this.processMonitor = processMonitor; this.processMonitor.Start(); Properties.Settings.Default.PropertyChanged += (o, e) => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible); eventAggregator.GetEvent <GW2ProcessStarted>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); eventAggregator.GetEvent <GW2ProcessClosed>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); eventAggregator.GetEvent <GW2ProcessFocused>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); eventAggregator.GetEvent <GW2ProcessLostFocus>().Subscribe(o => this.OnPropertyChanged(() => this.IsOverlayMenuIconVisible)); }