public InitLoginViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; }
public WaitGameStartFlowViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "Challenge") { ChallengeString = CommonDataManager.Challenge; } if (args.PropertyName == "PlayerId") { PlayerId = CommonDataManager.PlayerId; } }; ChallengeString = CommonDataManager.Challenge; PlayerId = CommonDataManager.PlayerId; _isExecuting = false; }
public CreatePlayerViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; }
public LoggerViewModel(IServiceCallInvoker serviceCallInvoker) { serviceCallInvoker.InvokeBegan += (sender, args) => { Request = args.Request; }; serviceCallInvoker.InvokeFinished += (sender, args) => { Response = args.Response; OperationTime = args.OperationTime; }; }
public CreatePlayerFlowViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService, ISessionIdGenerator sessionIdGenerator) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; _sessionIdGenerator = sessionIdGenerator; }
protected ServiceCallViewModel(ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker) { CommonDataManager = commonDataManager; ServiceCallInvoker = serviceCallInvoker; ServiceUrl = CommonDataManager.ServerUrl; Username = CommonDataManager.Username; TeamName = CommonDataManager.TeamName; Password = CommonDataManager.Password; SessionId = CommonDataManager.SessionId; SequenceNumber = CommonDataManager.SequenceNumber; CalculateAuthCode(); CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "ServerUrl") { ServiceUrl = CommonDataManager.ServerUrl; } else if (args.PropertyName == "Username") { Username = CommonDataManager.Username; } else if (args.PropertyName == "TeamName") { TeamName = CommonDataManager.TeamName; } else if (args.PropertyName == "Password") { Password = CommonDataManager.Password; } else if (args.PropertyName == "SessionId") { SessionId = CommonDataManager.SessionId; } else if (args.PropertyName == "SequenceNumber") { SequenceNumber = CommonDataManager.SequenceNumber; } }; this.PropertyChanged += (sender, args) => { string[] authcodeProps = new string[] { "TeamName", "Username", "SessionId", "SequenceNumber", "Password" }; if (Array.IndexOf(authcodeProps, args.PropertyName) >= 0) { CalculateAuthCode(); } }; }
protected ServiceCallViewModel(ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker) { CommonDataManager = commonDataManager; ServiceCallInvoker = serviceCallInvoker; PropertyChanged += OnPropertyChanged; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "ServerUrl") { ServiceUrl = CommonDataManager.ServerUrl; } if (args.PropertyName == "Username") { Username = CommonDataManager.Username; } if (args.PropertyName == "TeamName") { TeamName = CommonDataManager.TeamName; } if (args.PropertyName == "Password") { Password = CommonDataManager.Password; } if (args.PropertyName == "SessionId") { SessionId = CommonDataManager.SessionId; } if (args.PropertyName == "SequenceNumber") { SequenceNumber = CommonDataManager.SequenceNumber; } }; ServiceUrl = CommonDataManager.ServerUrl; Username = CommonDataManager.Username; TeamName = CommonDataManager.TeamName; Password = CommonDataManager.Password; SessionId = CommonDataManager.SessionId; SequenceNumber = CommonDataManager.SequenceNumber; }
public LeaveGameViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "PlayerId") { PlayerId = CommonDataManager.PlayerId; } }; PlayerId = CommonDataManager.PlayerId; }
public CompleteLoginViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "Challenge") { ChallengeString = CommonDataManager.Challenge; } }; ChallengeString = CommonDataManager.Challenge; }
public CreatePlayerFlowViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "Challenge") { ChallengeString = CommonDataManager.Challenge; } }; ChallengeString = CommonDataManager.Challenge; SessionId = CommonDataManager.SessionId; }
public GetTurnResultViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMapService mapService, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "PlayerId") { PlayerId = CommonDataManager.PlayerId; } }; _mapService = mapService; _messageBoxDialogService = messageBoxDialogService; PlayerId = CommonDataManager.PlayerId; }
static void Main(string[] args) { Console.Title = $"Game Demo Bot - ver. {Assembly.GetExecutingAssembly().GetName().Version}"; ServiceCallInvoker = new ServiceCallInvoker(new Logger(), new JsonWebServiceClient()); ReadParams(args); var gameFlowWrapper = new GameFlowWrapper(); if (gameFlowWrapper.CreatePlayer()) { while (true) { Settings.Turn = 0; while (true) { if (!gameFlowWrapper.WaitNextTurn()) { break; } if (!gameFlowWrapper.GetPlayerView()) { break; } //DumpBoard(); if (!gameFlowWrapper.PerformMove()) { break; } //Console.ReadKey(); } } } Console.WriteLine("DemoClient Terminated"); Console.ReadKey(true); }
public WaitNextTurnViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _messageBoxDialogService = messageBoxDialogService; PlayerId = CommonDataManager.PlayerId; Turn = CommonDataManager.Turn; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "Turn") { Turn = CommonDataManager.Turn; } if (args.PropertyName == "PlayerId") { PlayerId = CommonDataManager.PlayerId; } }; }
public PlayerModeFlowViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMapService mapService, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { _mapService = mapService; _messageBoxDialogService = messageBoxDialogService; PlayerId = CommonDataManager.PlayerId; Turn = CommonDataManager.Turn; CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "Turn") { Turn = CommonDataManager.Turn; } if (args.PropertyName == "PlayerId") { PlayerId = CommonDataManager.PlayerId; } }; _mapService.MapChanged += (sender, args) => { var cellViewModels = new List <CellViewModel>(); for (int i = 0; i < _mapService.Map.Length; i++) { for (int j = 0; j < _mapService.Map[i].Length; j++) { cellViewModels.Add(new CellViewModel { X = j, Y = i, State = Convert.ToString(_mapService.Map[i][j]), }); } } CellCollection = new ObservableCollection <CellViewModel>(cellViewModels); PlayerCollection = new ObservableCollection <PlayerViewModel>(_mapService.Players.Select(p => new PlayerViewModel { Condition = p.Condition, Index = p.Index, })); }; _mapService.CellChanged += (sender, args) => { int index = args.Y * _mapService.Map.First().Length + args.X; CellCollection[index].State = args.State; PlayerCollection = new ObservableCollection <PlayerViewModel>(_mapService.Players.Select(p => new PlayerViewModel { Condition = p.Condition, Index = p.Index, })); }; if (_mapService.Map != null) { var cellViewModels = new List <CellViewModel>(); for (int i = 0; i < _mapService.Map.Length; i++) { for (int j = 0; j < _mapService.Map[i].Length; j++) { cellViewModels.Add(new CellViewModel { X = j, Y = i, State = Convert.ToString(_mapService.Map[i][j]), }); } } CellCollection = new ObservableCollection <CellViewModel>(cellViewModels); PlayerCollection = new ObservableCollection <PlayerViewModel>(_mapService.Players.Select(p => new PlayerViewModel { Condition = p.Condition, Index = p.Index, })); } else { CellCollection = new ObservableCollection <CellViewModel>(); PlayerCollection = new ObservableCollection <PlayerViewModel>(); } _isExecuting = false; }
public PerformMoveViewModel( ICommonDataManager commonDataManager, IServiceCallInvoker serviceCallInvoker, IMapService mapService, IMessageBoxDialogService messageBoxDialogService) : base(commonDataManager, serviceCallInvoker) { CommonDataManager.PropertyChanged += (sender, args) => { if (args.PropertyName == "PlayerId") { PlayerId = CommonDataManager.PlayerId; } }; _mapService = mapService; _messageBoxDialogService = messageBoxDialogService; PlayerId = CommonDataManager.PlayerId; _mapService.MapChanged += (sender, args) => { var cellViewModels = new List <CellViewModel>(); for (int row = 0; row < _mapService.Height; row++) { for (int col = 0; col < _mapService.Width; col++) { cellViewModels.Add(new CellViewModel { X = col, Y = row, State = _mapService.Map[row, col] }); } } CellCollection = new ObservableCollection <CellViewModel>(cellViewModels); MoveCollection = new ObservableCollection <PlayerMoveModel>(_mapService.Actors.Select(a => new PlayerMoveModel { Index = a.Index, Name = a.Name, Move = a.Position, IsTecman = a.IsTecman })); }; _mapService.CellChanged += (sender, args) => { var index = args.Y * _mapService.Width + args.X; CellCollection[index].State = args.State; }; if (_mapService.Map != null) { var cellViewModels = new List <CellViewModel>(); for (int row = 0; row < _mapService.Height; row++) { for (int col = 0; col < _mapService.Width; col++) { cellViewModels.Add(new CellViewModel { X = col, Y = row, State = _mapService.Map[row, col] }); } } CellCollection = new ObservableCollection <CellViewModel>(cellViewModels); MoveCollection = new ObservableCollection <PlayerMoveModel>(_mapService.Actors.Select(a => new PlayerMoveModel { Index = a.Index, Name = a.Name, Move = a.Position, IsTecman = a.IsTecman })); } else { CellCollection = new ObservableCollection <CellViewModel>(); MoveCollection = new ObservableCollection <PlayerMoveModel>(); } this.PropertyChanged += (sender, args) => { if (args.PropertyName == "SelectedCell") { if (SelectedCell != null && SelectedActor != null) { SelectedActor.Move = new Point(SelectedCell.Y, SelectedCell.X); Positions = string.Concat(MoveCollection.Select(m => $"{m.Move.Row},{m.Move.Col},")); } } }; }