public void Init()
 {
     var serverConfig = new ServerConfig
     {
         ServerType = ServerType.AsyncServer
     };
     serverRunner = ServerRunners.CreateStarted(serverConfig);
 }
예제 #2
0
 public void Init()
 {
     var serverConfig = new ServerConfig
     {
         ServerType = ServerType.ASYNC_SERVER
     };
     serverRunner = ServerRunners.CreateStarted(serverConfig);
 }
예제 #3
0
        public void Init()
        {
            var serverConfig = new ServerConfig
            {
                ServerType = ServerType.AsyncServer
            };

            serverRunner = ServerRunners.CreateStarted(serverConfig);
        }
예제 #4
0
        public void Init()
        {
            var serverConfig = new ServerConfig
            {
                ServerType = ServerType.ASYNC_SERVER
            };

            serverRunner = ServerRunners.CreateStarted(serverConfig);
        }
예제 #5
0
 public void Init()
 {
     var serverConfig = new ServerConfig
     {
         ServerType = ServerType.ASYNC_SERVER,
         PayloadConfig = new PayloadConfig
         {
             SimpleParams = new SimpleProtoParams
             {
                 RespSize = 100
             }
         }
     };
     serverRunner = ServerRunners.CreateStarted(serverConfig);
 }
예제 #6
0
        public void Init()
        {
            var serverConfig = new ServerConfig
            {
                ServerType    = ServerType.ASYNC_SERVER,
                PayloadConfig = new PayloadConfig
                {
                    SimpleParams = new SimpleProtoParams
                    {
                        RespSize = 100
                    }
                }
            };

            serverRunner = ServerRunners.CreateStarted(serverConfig);
        }