public ScoreProcessor(DifficultyLevelsConfig difficultyLevels, BlocksSpeedSettings blocksSpeedSettings, IScoreView scoreView, IScoreModel scoreModel) { _difficultyLevels = difficultyLevels; _blocksSpeedSettings = blocksSpeedSettings; ScoreView = scoreView; ScoreModel = scoreModel; }
public void AddScore(IScoreModel score, int lessonId) { if (score == null) { throw new ArgumentNullException("score"); } EntityValidationResult result = _entityValidator.ValidateEntity(score); if (result.IsValid == false) { throw new InvalidScoreException(result.ValidationResults); } if (score.Visit == null) { ((ScoreModel)score).Visit = new Visit { Visitor = new User { UserId = score.AssignedTo.UserId, FirstName = score.AssignedTo.FirstName, LastName = score.AssignedTo.LastName }, Lesson = new Lesson { LessonId = lessonId } }; _visitRepository.CreateVisit(_visitDtoMapper.Map(score.Visit)); } _scoreRepository.AddScore(_scoreDtoMapper.Map(score)); }
/// <summary> /// Initializes a new instance of the <see cref="CharacterLogic"/> class. /// </summary> /// <param name="ball">Ball Model Interface.</param> /// <param name="character">Character Model Interface.</param> /// <param name="score">Score Model Interface.</param> /// <param name="timer">Timer Model Interface.</param> public CharacterLogic(IBallModel ball, ICharacterModel character, IScoreModel score, ITimerModel timer) { this.ball = ball; this.character = character; this.score = score; this.timer = timer; }
public FellCommand(ITetrominoModel tetrominoModel, IGridModel gridModel, IGameStateModel gameStateModel, IScoreModel scoreModel) { _tetrominoModel = tetrominoModel; _gridModel = gridModel; _gameStateModel = gameStateModel; _scoreModel = scoreModel; }
public GameSetupCommand(IDataService dataService, IGridModel gridModel, IGameStateModel gameStateModel, IScoreModel scoreModel, ITetrominoModel tetrominoModel) { _dataService = dataService; _gridModel = gridModel; _gameStateModel = gameStateModel; _scoreModel = scoreModel; _tetrominoModel = tetrominoModel; }
public ScoresViewModel() { try { this.model = BootStrapper.Resolve <IScoreModel>(); this.scores = this.model.GetAll(); } catch (Exception ex) { ApplicationErrorHandler.HandleException(ex); } }
public RunnerTestSetViewModel() { try { this.wrongAnswers = new List <TestItem>(); this.testSetsModel = BootStrapper.Resolve <ITestSetsModel>(); this.scoreModel = BootStrapper.Resolve <IScoreModel>(); } catch (Exception ex) { ApplicationErrorHandler.HandleException(ex); } }
public IScoreDto Map(IScoreModel score) { if (score == null) { throw new ArgumentNullException("score"); } return new ScoreDto { ScoreId = score.ScoreId, Score = score.Score, AssignedTo = (UserDto)_userDtoMapper.Map(score.AssignedTo), AssignedBy = (UserDto)_userDtoMapper.Map(score.AssignedBy), Task = score.Task, Visit = score.Visit == null ? null : (VisitDto)_visitDtoMapper.Map(score.Visit) }; }
public void AddScore(IScoreModel score, int lessonId) { if (score == null) { throw new ArgumentNullException("score"); } EntityValidationResult result = _entityValidator.ValidateEntity(score); if (result.IsValid == false) { throw new InvalidLessonException(result.ValidationResults); } if (!_authorizationManager.CheckAccess(new AuthorizationContext(_principal, "Score", "Create"))) { throw new SecurityException("User doesn't have enough permission for creating score"); } _scoreService.AddScore(score, lessonId); }
public HGameplay(IInstanceProvider instanceProvider) { audioPlayer = instanceProvider.GetInstance <IAudioPlayerModel>(); customSaveModel = instanceProvider.GetInstance <ICustomSaveModel>(); scoreModel = instanceProvider.GetInstance <IScoreModel>(); gameEndModel = instanceProvider.GetInstance <IGameEndModel>(); sessionStatistics = instanceProvider.GetInstance <ISessionStatistics>(); interstitialsDisplayModel = instanceProvider.GetInstance <InterstitialsDisplayModel>(); gameStartSignal = instanceProvider.GetInstance <GameStartSignal>(); updateBestScoreSignal = instanceProvider.GetInstance <UpdateBestScoreSignal>(); newLevelSignal = instanceProvider.GetInstance <NewLevelSignal>(); endLevelSignal = instanceProvider.GetInstance <EndLevelSignal>(); currentLevelChangeSignal = instanceProvider.GetInstance <CurrentLevelChangeSignal>(); gameContinueSignal = instanceProvider.GetInstance <GameContinueSignal>(); gameContinueSignal.AddListener(ContinueGame); gamePauseSignal = instanceProvider.GetInstance <GamePauseSignal>(); gamePauseSignal.AddListener(PauseGame); gameResumeSignal = instanceProvider.GetInstance <GameResumeSignal>(); gameResumeSignal.AddListener(ResumeGame); }
public void DisplayScoreView(IScoreModel scoreModel) { _scoreText.text = scoreModel.CurrentScore.FormatScore(); _linesText.text = scoreModel.CurrentLinesCount.ToString(); _levelText.text = (scoreModel.CurrentLevelIndex + 1).ToString(); }
/// <summary> /// Initializes a new instance of the <see cref="ScoreLogic"/> class. /// </summary> /// <param name="score">Score Model Interface.</param> /// <param name="ball">Ball Model interface.</param> public ScoreLogic(IScoreModel score, IBallModel ball) { this.score = score; this.ball = ball; }
/* [Route("")] [HttpPost] public IHttpActionResult Post(CreateScoreViewModel score) { if (score == null) { throw new ArgumentNullException("score"); } _scoreService.AddScore(score.ToScore()); return Ok(); } [Route("")] [HttpPut] public IHttpActionResult Put(UpdateScoreViewModel score) { if (score == null) { throw new ArgumentNullException("score"); } _scoreService.UpdateScore(score.ToScore()); return Ok(); } [Route("")] [HttpDelete] public IHttpActionResult Delete(int scoreId) { _scoreService.DeleteScore(scoreId); return Ok(); } * */ private static ScoreViewModel MapScoreToView(IScoreModel s) { return new ScoreViewModel { ScoreId = s.ScoreId, AssignedById = s.AssignedBy.UserId, AssignedToId = s.AssignedTo.UserId, DisplayDate = s.Visit.Lesson.Date, LessonId = s.Visit.Lesson.LessonId, Score = s.Score, VisitId = s.Visit.VisitId, Task = s.Task }; }
public void UpdateScore(IScoreModel score) { if (score == null) { throw new ArgumentNullException("score"); } EntityValidationResult result = _entityValidator.ValidateEntity(score); if (result.IsValid == false) { throw new InvalidScoreException(result.ValidationResults); } if (_scoreRepository.GetScores().Any(s => s.ScoreId == score.ScoreId)) { throw new EntityNotFoundException("score", score.ScoreId); } _scoreRepository.UpdateScore(_scoreDtoMapper.Map(score)); }
public LinesCollectedCommand(GameData gameData, IScoreModel scoreModel) { _gameData = gameData; _scoreModel = scoreModel; }