public Game(IScoreCardService scoreCardService, IScoreCalcService scoreCalcService, IValidatorService validatorService) { _scoreCardService = scoreCardService; _scoreCalcService = scoreCalcService; _validatorService = validatorService; }
public ScoreCardController( IScoreCardService scoreCardService, IMapper mapper, IUserService userService) { _scoreCardService = scoreCardService; _mapper = mapper; _userService = userService; }
public ScoreCardController(IPermissionService permissionService, IWorkContext workContext, IScoreCardService scoreCardService, IMqsMeasureService mqsMeasureService, ISupplierService supplierService) { _permissionService = permissionService; _workContext = workContext; _scoreCardService = scoreCardService; _mqsMeasureService = mqsMeasureService; _supplierService = supplierService; }
public ScoreCardServiceTests() { if (_mapper == null) { var mappingConfig = new MapperConfiguration(mc => { mc.AddProfile(new ScoreCardProfile()); mc.AddProfile(new HoleProfile()); }); IMapper mapper = mappingConfig.CreateMapper(); _mapper = mapper; } _userManagerMock = IdentityMockHelpers.MockUserManager <IdentityUser>(); _sut = new ScoreCardService(_sessionStorageMock.Object, _mapper, scoreCardDtoBuildMock.Object, _unitOfworkMock.Object, accessorMock.Object, _userManagerMock.Object); }
public ScoreCardController() { _scoreCardService = new ScoreCardService(); }