void EventManager_OnRemovePresence (IScenePresence presence) { ScriptControllerPresenceModule m = (ScriptControllerPresenceModule)presence.RequestModuleInterface<IScriptControllerModule> (); if (m != null) { m.Close (); presence.UnregisterModuleInterface<IScriptControllerModule> (m); } }
protected void EventManager_OnRemovePresence(IScenePresence presence) { PerClientSelectionParticles particles = presence.RequestModuleInterface <PerClientSelectionParticles>(); if (particles != null) { particles.Close(); presence.UnregisterModuleInterface(particles); } }
void EventManager_OnRemovePresence(IScenePresence presence) { ScriptControllerPresenceModule m = (ScriptControllerPresenceModule)presence.RequestModuleInterface <IScriptControllerModule> (); if (m != null) { m.Close(); presence.UnregisterModuleInterface <IScriptControllerModule> (m); } }
void EventManager_OnRemovePresence(IScenePresence presence) { AvatarAppearanceModule m = (AvatarAppearanceModule)presence.RequestModuleInterface <IAvatarAppearanceModule> (); if (m != null) { m.Close(); presence.UnregisterModuleInterface <IAvatarAppearanceModule> (m); } }
void EventManager_OnRemovePresence(IScenePresence presence) { CombatPresence m = (CombatPresence)presence.RequestModuleInterface <ICombatPresence> (); if (m != null) { presence.UnregisterModuleInterface <ICombatPresence> (m); m.Close(); } }
private void EventManager_OnRemovePresence(IScenePresence presence) { AvatarApperanceModule m = (AvatarApperanceModule) presence.RequestModuleInterface<IAvatarAppearanceModule>(); if (m != null) { m.Close(); presence.UnregisterModuleInterface<IAvatarAppearanceModule>(m); } }
protected void EventManager_OnRemovePresence(IScenePresence presence) { PerClientSelectionParticles particles = presence.RequestModuleInterface<PerClientSelectionParticles>(); if (particles != null) { particles.Close(); presence.UnregisterModuleInterface(particles); } }
private void EventManager_OnRemovePresence(IScenePresence presence) { CombatPresence m = (CombatPresence) presence.RequestModuleInterface<ICombatPresence>(); if (m != null) { presence.UnregisterModuleInterface<ICombatPresence>(m); m.Close(); } }