private void Inject( IViewManagementController viewManagementController, ISceneManagementController sceneManagementController) { _viewManagementController = viewManagementController; _sceneManagementController = sceneManagementController; }
private void Inject( GameRoundStateController gameRoundStateController, ISceneManagementController sceneManagementController, IViewManagementController viewManagementController) { _gameRoundStateController = gameRoundStateController; _sceneManagementController = sceneManagementController; _viewManagementController = viewManagementController; }
private void Inject(ISceneManagementController sceneManagementController) { _sceneManagementController = sceneManagementController; }