예제 #1
0
 public static void UnregisterListener(MonoBehaviour mono)
 {
     if (mono is ISceneEventListener)
     {
         ISceneEventListener handler = mono as ISceneEventListener;
         activeSceneChanged.RemoveListener(handler.ActiveSceneChanged);
         sceneLoaded.RemoveListener(handler.SceneLoaded);
         sceneUnloaded.RemoveListener(handler.SceneUnloaded);
     }
 }
 public void AddSceneEventListener(SceneId sceneId, ISceneEventListener sceneEventListener)
 {
 }