public void TestSetNewCollectionToSelectedItems() { const int sceneEntityCount = 2; var items = Helper.MockList <ISceneEntity>(sceneEntityCount); var origCollection = _sceneContent.SelectedItems; _sceneContent.SetSelectedItems(items); Assert.AreSame(origCollection, _sceneContent.SelectedItems); CollectionAssert.AreEqual(items, _sceneContent.SelectedItems); }
/// <summary> /// Process the collection of <see cref="ISceneEntity" /> passed as a parameter of execution. /// </summary> /// <param name="items">The collection of items</param> protected override void ProcessItems(IEnumerable <ISceneEntity> items) { _sceneContent.SetSelectedItems(items); }