public static AWSXRayRecorder BuildAWSXRayRecorder(ISamplingStrategy samplingStrategy = null, ISegmentEmitter segmentEmitter = null, string daemonAddress = null, ITraceContext traceContext = null) { AWSXRayRecorderBuilder builder = new AWSXRayRecorderBuilder(); if (samplingStrategy != null) { builder.WithSamplingStrategy(samplingStrategy); } if (segmentEmitter != null) { builder.WithSegmentEmitter(segmentEmitter); } if (!string.IsNullOrEmpty(daemonAddress)) { builder.WithDaemonAddress(daemonAddress); } if (traceContext != null) { builder.WithTraceContext(traceContext); } var result = builder.Build(); return(result); }
/// <summary> /// Constructs a new instance. /// </summary> /// <param name="explorationStrategy">The exploration strategy.</param> /// <param name="playoutStrategy">The playout strategy.</param> /// <param name="samplingStrategy">The sampling strategy.</param> /// <param name="solutionStrategy">The solution strategy.</param> /// <param name="policyGlobal">The global policy.</param> public NMCTSBuilder(IExplorationStrategy <D, P, A, S, Sol> explorationStrategy, IPlayoutStrategy <D, P, A, S, Sol> playoutStrategy, ISamplingStrategy <P, A> samplingStrategy, ISolutionStrategy <D, P, A, S, Sol, TreeSearchNode <P, A> > solutionStrategy, double policyGlobal) { ExplorationStrategy = explorationStrategy; PlayoutStrategy = playoutStrategy; SamplingStrategy = samplingStrategy; SolutionStrategy = solutionStrategy; PolicyGlobal = policyGlobal; }
/// <summary> /// Constructs a new instance. /// </summary> /// <param name="selectionStrategy">The selection strategy.</param> /// <param name="expansionStrategy">The expansion strategy.</param> /// <param name="backPropagationStrategy">The back propagation strategy.</param> /// <param name="finalNodeSelectionStrategy">The final node selection strategy.</param> /// <param name="evaluationStrategy">The state evaluation strategy.</param> /// <param name="explorationStrategy">The exploration strategy.</param> /// <param name="solutionStrategy">The solution strategy.</param> /// <param name="samplingStrategy">The sampling strategy.</param> /// <param name="playoutStrategy">The playout strategy.</param> /// <param name="time">The amount of time allowed for the search.</param> /// <param name="iterations">The amount of iterations allowed for the search.</param> /// <param name="globalPolicy">The global policy.</param> public NMCTS(ITreeSelection <D, P, A, S, Sol> selectionStrategy, ITreeExpansion <D, P, A, S, Sol> expansionStrategy, ITreeBackPropagation <D, P, A, S, Sol> backPropagationStrategy, ITreeFinalNodeSelection <D, P, A, S, Sol> finalNodeSelectionStrategy, IStateEvaluation <D, P, A, S, Sol, TreeSearchNode <P, A> > evaluationStrategy, IExplorationStrategy <D, P, A, S, Sol> explorationStrategy, ISolutionStrategy <D, P, A, S, Sol, TreeSearchNode <P, A> > solutionStrategy, ISamplingStrategy <P, A> samplingStrategy, IPlayoutStrategy <D, P, A, S, Sol> playoutStrategy, long time, int iterations, double globalPolicy) : base(selectionStrategy, expansionStrategy, backPropagationStrategy, finalNodeSelectionStrategy, evaluationStrategy, solutionStrategy, time, iterations) { ExplorationStrategy = explorationStrategy; SamplingStrategy = samplingStrategy; PlayoutStrategy = playoutStrategy; PolicyGlobal = globalPolicy; }
private static AWSXRayRecorder BuildAWSXRayRecorder(ISamplingStrategy samplingStrategy, ISegmentEmitter segmentEmitter = null) { AWSXRayRecorderBuilder builder; if (segmentEmitter != null) { builder = new AWSXRayRecorderBuilder() .WithSamplingStrategy(samplingStrategy).WithSegmentEmitter(segmentEmitter); } else { builder = new AWSXRayRecorderBuilder() .WithSamplingStrategy(samplingStrategy); } var result = builder.Build(); return(result); }
/// <summary> /// Instance of <see cref="DefaultSamplingStrategy"/>. /// </summary> /// <param name="samplingRuleManifest">Path to local sampling maifest file.</param> public DefaultSamplingStrategy(string samplingRuleManifest) { _localFallbackRules = new LocalizedSamplingStrategy(samplingRuleManifest); InititalizeStrategy(); }
/// <summary> /// Instance of <see cref="DefaultSamplingStrategy"/>. /// </summary> public DefaultSamplingStrategy() { _localFallbackRules = new LocalizedSamplingStrategy(); InititalizeStrategy(); }
/// <summary> /// Adds the given sampling strategy to builder. There can exist only one sampling strategy. /// Any previous value of sampling strategy will be overwritten. /// </summary> /// <param name="newStrategy">A sampling strategy to add</param> /// <returns>The builder with sampling strategy added.</returns> public AWSXRayRecorderBuilder WithSamplingStrategy(ISamplingStrategy newStrategy) { _samplingStrategy = newStrategy; return(this); }
/// <summary> /// Adds the given sampling strategy to builder. There can exist only one sampling strategy. /// Any previous value of sampling strategy will be overwritten. /// </summary> /// <param name="newStrategy">A sampling strategy to add</param> /// <returns>The builder with sampling strategy added.</returns> public AWSXRayRecorderBuilder WithSamplingStrategy(ISamplingStrategy newStrategy) { _samplingStrategy = newStrategy ?? throw new ArgumentNullException("SamplingStrategy"); return(this); }
public abstract ISearchStrategy <D, P, A, S, A> SetupNMCTS(ISamplingStrategy <P, A> samplingStrategy);
public override ISearchStrategy <object, TicTacToeState, TicTacToeMove, object, TicTacToeMove> SetupNMCTS(ISamplingStrategy <TicTacToeState, TicTacToeMove> samplingStrategy) { var builder = NMCTS <object, TicTacToeState, TicTacToeMove, object, TicTacToeMove> .Builder(); builder.Iterations = 10000; builder.PlayoutStrategy = new AgentPlayout <object, TicTacToeState, TicTacToeMove, object, TicTacToeMove>(Agent); builder.EvaluationStrategy = EvaluationStrategy; builder.SolutionStrategy = new ActionSolution <object, TicTacToeState, TicTacToeMove, object, TicTacToeMove, TreeSearchNode <TicTacToeState, TicTacToeMove> >(); builder.ExplorationStrategy = new ChanceExploration <object, TicTacToeState, TicTacToeMove, object, TicTacToeMove>(0.5); builder.PolicyGlobal = 0.2; builder.SamplingStrategy = samplingStrategy; return(builder.Build()); }