public void GetLightInformation( IRouteMark routeMark, LightInfomration lightInformation )
        {
            if ( lightInformation.LightDistance > Constans.ToVirtualUnit( 70.0f ) ) { return; }

            var previousEdge = this.GetEdgeConnectedWith( routeMark.GetPrevious() );
            if ( this._laneJunction.Lights[ previousEdge.Item1 ] != null )
            {
                lightInformation.LightState = this._laneJunction.Lights[ previousEdge.Item1 ].LightState;
            }
            else
            {
                var nextEdge = this.GetEdgeConnectedWith( routeMark.GetNext() );
                lightInformation.LightDistance += Vector2.Distance( previousEdge.Item2.EdgeBuilder.Location, nextEdge.Item2.EdgeBuilder.Location );
                routeMark.MoveNext();
                routeMark.Current.Condutor.GetLightInformation( routeMark, lightInformation );
            }
        }