예제 #1
0
파일: BluffService.cs 프로젝트: mrtcn/upope
 public BluffService(
     ApplicationDbContext applicationDbContext,
     IGameService gameService,
     IRoundAnswerService roundAnswerService,
     IHubContext <GameHub> hubContext,
     IMapper mapper) : base(applicationDbContext, mapper)
 {
     _mapper             = mapper;
     _hubContext         = hubContext;
     _gameService        = gameService;
     _roundAnswerService = roundAnswerService;
 }
예제 #2
0
 public GameRoundService(
     ApplicationDbContext applicationDbContext,
     IPointService pointService,
     IBluffService bluffService,
     IRoundAnswerService roundAnswerService,
     IGameService gameService,
     IMapper mapper) : base(applicationDbContext, mapper)
 {
     _pointService       = pointService;
     _bluffService       = bluffService;
     _roundAnswerService = roundAnswerService;
     _gameService        = gameService;
 }
예제 #3
0
파일: GameManager.cs 프로젝트: mrtcn/upope
 public GameManager(
     IStringLocalizer <GameManager> localizer,
     IRoundAnswerService roundAnswerService,
     IGameRoundService gameRoundService,
     IBluffService bluffService,
     IGameService gameService,
     ILoyaltySyncService loyaltySyncService,
     IBotService botService,
     IUserService userService,
     IMapper mapper,
     IHubContext <GameHub> hubContext)
 {
     _localizer          = localizer;
     _roundAnswerService = roundAnswerService;
     _gameRoundService   = gameRoundService;
     _bluffService       = bluffService;
     _gameService        = gameService;
     _loyaltySyncService = loyaltySyncService;
     _botService         = botService;
     _userService        = userService;
     _mapper             = mapper;
     _hubContext         = hubContext;
 }