public async Task Generate(string league) { // 1. Load a specific league var leagueList = await _client.GetAsync <LeagueList>($"lol/league/v4/{ league }/by-queue/RANKED_SOLO_5x5"); // 2. Load unique games foreach (var summoner in leagueList.Entries) { var account = await GetAccount(summoner); var matches = await _client.GetAsync <MatchList>($"lol/match/v4/matchlists/by-account/{ account.AccountId }?queue=420"); foreach (var match in matches.Matches) { if (await _gameRepository.GameResultExists(match.GameId)) { continue; } // 3. Load the game, store picks and winner for model creation var matchDetails = await _client.GetAsync <Match>($"lol/match/v4/matches/{ match.GameId }"); var game = _riotModelMapper.TranslateMatchToGame(matchDetails); if (game != null) { await _gameRepository.InsertGameResult(game); } } } }
public async Task <SuggestionRelationResult> GetSuggestion(string songId, Guid modeId, Guid userId) { var dictionary = new Dictionary <string, object> { { "songId", songId }, { "modeId", modeId }, { "userId", userId } }; var result = await _restClientWrapper.GetAsync <SuggestionRelationResult>(dictionary, "Suggestion"); return(result); }
private async Task <Realm> LoadCurrentPatch() { var response = await _client.GetAsync <Realm>("realms/na.json"); return(response); }