public InteractiveLoop(IConsole console, IConsoleKeyHandler consoleKeyHandler, IConsoleWriter consoleWriter, IReplEngine replEngine, ILoop loop, IConsoleState consoleState) { _console = console; _consoleKeyHandler = consoleKeyHandler; _consoleWriter = consoleWriter; _replEngine = replEngine; _loop = loop; _consoleState = consoleState; }
public static ICollection <string> GetLocalVariables(this IReplEngine replEngine, string sessionKey, ScriptPackSession scriptPackSession) { if (scriptPackSession != null && scriptPackSession.State.ContainsKey(sessionKey)) { var sessionState = (SessionState <ScriptState>)scriptPackSession.State[sessionKey]; return(sessionState.Session.Variables.Select(x => $"{x.Type} {x.Name}").Distinct().ToArray()); } return(new string[0]); }
/// <summary> /// Creates an instance of the controller. /// </summary> /// <param name="startupScript">The script to run at startup, default is null.</param> /// <param name="workingDirectory">The working directory, default is null.</param> /// <param name="replEngine">The REPL engine.</param> /// <param name="processService">Service for starting windows processes.</param> /// <param name="dispatcherScheduler">The Reactive extensions shceduler for the UI thread (dispatcher).</param> /// <param name="taskScheduler">The Reactive extensiosn scheduler for the task pool scheduler.</param> public ReplEngineController(string startupScript = null, string workingDirectory = null, IReplEngine replEngine = null, IProcessService processService = null, IScheduler dispatcherScheduler = null, IScheduler taskScheduler = null) { _startupScript = startupScript; _processService = processService ?? new ProcessService(); _disposable = new CompositeDisposable(); _replEngine = replEngine ?? CreateEngine(workingDirectory); _dispatcherScheduler = dispatcherScheduler ?? DispatcherScheduler.Current; _taskPoolScheduler = taskScheduler ?? TaskPoolScheduler.Default; }
public Session(ConnectionInformation connection, IReplEngine engine, ILogger logger) { _connection = connection; _engine = engine; _logger = logger; _validator = new Validator(_logger, connection.Key, connection.SignatureScheme); _sender = new MessageSender(_validator, _logger); InitializeMessageHandlers(); _heartbeat = new Heartbeat(_logger, GetAddress(connection.HBPort)); _shell = new Shell(_logger, GetAddress(connection.ShellPort), GetAddress(connection.IOPubPort), _validator, MessageHandlers); _heartbeat.Start(); _shell.Start(); }
public ExecuteRequestHandler(ILog logger, IReplEngine replEngine) { this.logger = logger; this.replEngine = replEngine; }
public ExecuteRequestHandler(ILog logger, IReplEngine replEngine, IMessageSender messageSender) { this.logger = logger; this.replEngine = replEngine; this.messageSender = messageSender; }
public ExecuteRequestHandler(ILogger logger, IReplEngine replEngine) { _logger = logger; _replEngine = replEngine; }