/// <summary> /// Connect to the Executor Service and subscribe for state change events. /// Register also event handlers for the communication state changes. /// </summary> public void Connect() { _executorProxy = _channelFactory.CreateChannel(); ClientChannel.Opened += clientCommunication_Opened; ClientChannel.Faulted += clientCommunication_Faulted; ClientChannel.Closed += clientCommunication_Closed; _executorProxy.ConnectClient(); }