public MinecraftUser(ILogger <MinecraftUser> logger, IOptions <GameOptions> gameConfiguration, IRedstoneServer server, IPacketHandler packetHandler, IServiceProvider serviceProvider) { _logger = logger; _gameConfiguration = gameConfiguration; _server = server; _packetHandler = packetHandler; _serviceProvider = serviceProvider; }
public LoginHandler(ILogger <LoginHandler> logger, IOptions <ServerOptions> serverConfiguration, IOptions <GameOptions> gameConfiguration, IRegistry registry, IRedstoneServer server, IWorld worldManager) { _logger = logger; _serverConfiguration = serverConfiguration; _gameConfiguration = gameConfiguration; _registry = registry; _server = server; _worldManager = worldManager; }
public RedstoneServerEvents(IRedstoneServer server) { _server = server; }
public StatusRequestHandler(IRedstoneServer server) { _server = server; }