public GameStateLoader(IRealmLiveDbContext liveDbContext, IRealmDbContext dbContext, ILogWrapper logger) : base(1, "GameStateLoader") { _liveDbContext = liveDbContext; _dbContext = dbContext; _log = logger; }
private void SeedChannels(IRealmLiveDbContext context) { foreach (var key in _channelTable.Keys) { var values = _channelTable[key]; context.Channels.AddOrUpdate(x => x.Id, new Channel { Id = key, Name = (string)values[0], ChannelType = (ChannelTypes)values[1], Bits = (int)values[2] }); } }
public static void Save(this GameState gameState, IRealmLiveDbContext dbContext) { try { var newState = dbContext.GameStates.Create(); newState.Sessionstart = DateTime.Now; newState.Year = gameState.DateTime.Year; newState.MonthId = gameState.Month.ID; newState.Day = gameState.DateTime.Day; newState.Hour = gameState.DateTime.Hour; newState.Minute = gameState.DateTime.Minute; dbContext.GameStates.Attach(newState); dbContext.SaveChanges(); } catch (Exception ex) { ex.Handle(ExceptionHandlingOptions.RecordAndThrow); } }