public ActionResult <Reader> Get(int id) { var reader = _readerService.Read(id); if (reader == null) { return(NotFound()); } return(new ObjectResult(reader)); }
public void Start() { _writerService.WriteLine("Welcome to snake game!"); while (true) { if (_game != null) { break; } _writerService.WriteLine("Press enter to start. Type help to get help for the game!"); var input = _readerService.Read().ToLower(); var result = _loadSettingsStrategyFactory .GetStrategy(input) .LoadSettings(); if (!result.Loaded || result.GameSettings == null) { continue; } _cancellationToken = new CancellationTokenSource(); _gameSettings = result.GameSettings; _game = BeginGame(_gameSettings, PauseTokenSource.Token, _cancellationToken.Token); Task.WaitAll(_game); _writerService.Clear(); _highLevelEventsService.Stop(); _writerService.WriteLine("You just died. If you want to restart press r"); var readInfo = _readerService.Read(); if (readInfo.ToLower() != "r") { break; } _game = null; _score = 0; } }
public LoadSettingsStrategyResult LoadSettings() { var savedSettings = _settingsLoader.FindSettings(); var savedSettingsCount = savedSettings.Count(); if (savedSettings == null || savedSettingsCount == 0) { _writerService.WriteLine("Saved settings cannot be found! The game will start with the default settings!"); return(new LoadSettingsStrategyResult()); } int index = 1; _writerService.WriteLine("Index | Settings name"); foreach (var item in savedSettings) { _writerService.WriteLine($"{index:D5} | {item}"); index++; } bool isFirstRun = true; while (true) { _writerService.WriteLine("Type the index of file with saved settings from the files written above and press enter!"); if (!isFirstRun) { _writerService.WriteLine("If you want to start with default settings press enter!"); } var input = _readerService.Read(); if (string.IsNullOrWhiteSpace(input)) { return(new LoadSettingsStrategyResult()); } if (int.TryParse(input, out int idx) && 0 < idx && idx <= savedSettingsCount) { return(new LoadSettingsStrategyResult { Loaded = true, GameSettings = _settingsLoader.Load(idx - 1) }); } _writerService.WriteLine("Invalid input please try again!"); isFirstRun = false; } }
public LoadSettingsStrategyResult LoadSettings() { while (true) { _writerService.WriteLine("To change the default speed please enter number between 1 and 16 or press enter. The default speed is 1:"); var inp = _readerService.Read(); if (!int.TryParse(inp, out int speed) || speed < 1 || speed > 16) { _writerService.WriteLine("Invalid input! Please try again!"); continue; } return(new LoadSettingsStrategyResult { GameSettings = new GameSettings { Speed = speed }, Loaded = true }); } }
public void ReadFromFile(IReaderService readerService) { _animals = readerService.Read(); }