public GameService() { _uiMessageFactory = new UiMessageFactory(); _wordManager = new WordManager(); _randomUtils = new RandomUtils(); _wordListWithSubject = new List <Word>(); _playerManager = new PlayerManager(); _scoreBoardManager = new ScoreboardManager(); }
public GameService() { _massageFactory = new UiMassageFactory(); _randomUtils = new RandomUtils(); IReadRepository wordManager = new WordManager(); _subjects = wordManager.GetAllSubjects(); _playerManager = new PlayerManager(); }
public WordsRepository(IFileReader fileReader, IRandomUtils randomUtils) { _fileReader = fileReader; _randomUtils = randomUtils; }
public GameBuilder(IWordsRepository wordRepository, IRandomUtils randomUtils) { _wordRepository = wordRepository; _randomUtils = randomUtils; }