/// <summary> /// Create a random array of doubles in the half-open interval /// [0.0, 1.0) of the specified length. /// </summary> public static double[] CreateUniformDoubleArray( this IRandomUniform rnd, long length) { var array = new double[length]; rnd.FillUniform(array); return(array); }
/// <summary> /// Create a random array of floats in the half-open interval /// [0.0, 1.0) of the specified length. /// </summary> public static float[] CreateUniformFloatArray( this IRandomUniform rnd, long length) { var array = new float[length]; rnd.FillUniform(array); return(array); }