public string JoinedGame(int id, string userId, string number) { var gameToJoin = this.games.GetById(id); gameToJoin.BlueUserId = userId; var gameState = randomProvider.GetRandomNumber(1, 2); gameToJoin.GameState = (GameState)gameState; gameToJoin.BlueUserNumber = number; this.games.SaveChanges(); return(gameToJoin.Name); }