public CharacterState(IREEventsFireCallbacks fireCallbacks) { this._fireCallbacks = fireCallbacks; REPlugin.Instance.Events.Decal.ActionComplete += DecalEventsProxy_ActionComplete; REPlugin.Instance.Events.Decal.CommandLineText += DecalEventsProxy_CommandLineText; REPlugin.Instance.Events.Decal.ChangePortalMode += DecalEventsProxy_ChangePortalMode; REPlugin.Instance.Events.Decal.StatusMessage += DecalEventsProxy_StatusMessage; REPlugin.Instance.Events.Decal.SpellCast += DecalEventsProxy_SpellCast; REPlugin.Instance.Events.RE.UsingPortal += RTEvents_UsingPortal; REPlugin.Instance.Events.RE.UsingObject += RTEvents_UsingObject; REPlugin.Instance.Events.RE.ApproachingObject += RTEvents_ApproachingObject; REPlugin.Instance.Events.RE.BeginNonZeroBusyState += RTEvents_BeginNonZeroBusyState; REPlugin.Instance.Events.RE.EndNonZeroBusyState += RTEvents_EndNonZeroBusyState; REPlugin.Instance.Events.RE.EndEquipItem += RT_EndEquipItem; REPlugin.Instance.Events.RE.SelfJump += RT_Jump; REPlugin.Instance.Events.RE.SelfJumpCompleted += RT_SelfJumpCompleted; REPlugin.Instance.Events.RE.VTStarted += RTEvents_VTStarted; REPlugin.Instance.Events.RE.VTStopped += RTEvents_VTStopped; // TODO : Hook VT Spell cast events once I have VTEventProxy Init'ing correctly }
public MonitorManager(IREEventsFireCallbacks rtEventsFireCallbacks) { this._characterState = new CharacterState(rtEventsFireCallbacks); this._copyCatMaster = new CopyCatMaster(); this._fellowshipMonitor = new FellowshipMonitor(); this._worldMonitor = new WorldMonitor(); }