예제 #1
0
        // methods:
        public static int Write(byte [] !pkt,
                                int offset,
                                EthernetAddress srchw,
                                IPv4 srcip,
                                Type operation,
                                EthernetAddress targethw,
                                IPv4 targetip)
        {
            int o = offset;

            pkt[o++] = 0x00; pkt[o++] = 0x01; // hardware type = 0x0001
            pkt[o++] = 0x08; pkt[o++] = 0x00; // protocol type = 0x0800
            pkt[o++] = 0x06;                  // hardware addr len (bytes)
            pkt[o++] = 0x04;                  // protocol address len (bytes)
            pkt[o++] = (byte)(((ushort)operation) >> 8);
            pkt[o++] = (byte)(((ushort)operation) & 0xff);

            srchw.CopyOut(pkt, o);
            o += EthernetAddress.Length;

            srcip.CopyOut(pkt, o);
            o += IPv4.Length;

            targethw.CopyOut(pkt, o);
            o += EthernetAddress.Length;

            targetip.CopyOut(pkt, o);
            o += IPv4.Length;

            return(o);
        }
예제 #2
0
        public static int Write(Bytes pkt,
                                EthernetAddress srchw,
                                IPv4 srcip,
                                ushort operation,
                                EthernetAddress targethw,
                                IPv4 targetip)
        {
            int o = 0;

            pkt[o++] = 0x00; pkt[o++] = 0x01; // hardware type = 0x0001
            pkt[o++] = 0x08; pkt[o++] = 0x00; // protocol type = 0x0800
            pkt[o++] = 0x06;                  // hardware addr len (bytes)
            pkt[o++] = 0x04;                  // protocol address len (bytes)
            pkt[o++] = (byte)(operation >> 8);
            pkt[o++] = (byte)(operation & 0xff);

            srchw.CopyOut(pkt.Array, pkt.Start + o);
            o += EthernetAddress.Length;

            srcip.CopyOut(pkt.Array, pkt.Start + o);
            o += IPv4.Length;

            targethw.CopyOut(pkt.Array, pkt.Start + o);
            o += EthernetAddress.Length;

            targetip.CopyOut(pkt.Array, pkt.Start + o);
            o += IPv4.Length;

            return(o);
        }
예제 #3
0
파일: UDP.cs 프로젝트: Paul1nh0/Singularity
        //assume ethernet
        //we have to expose this for the DhcpClient
        //Once we move the Dhcp client into an app this can be hidden again
        public void WriteCompleteUDPHeader(Bytes header, Bytes data, int payloadLength)
        {
            int totalLength = IpHeader.Size + UDPHeader.Size + payloadLength;
            //write ip header
            int offset = EthernetHeader.Size;

            int o = EthernetHeader.Size;

            DebugStub.Assert(payloadLength < 0xffff);

            header[o++] = 0x45;                               //default version 4, header_len 5
            header[o++] = 0;                                  //tos
            header[o++] = (byte)(((ushort)totalLength) >> 8); //total length of the ip header
            header[o++] = (byte)(((ushort)totalLength) & 0xff);
            header[o++] = (byte)(((ushort)0) >> 8);           //fragment id
            header[o++] = (byte)(((ushort)0) & 0xff);         //fragment id
            header[o++] = (byte)(((ushort)0) >> 8);           //fragment offset
            header[o++] = (byte)(((ushort)0) & 0xff);         //fragment offset
            header[o++] = 128;                                //default ttl
            header[o++] = 17;                                 // protocol ID --> udp
            header[o++] = 0;                                  //ipchecksum (fill it in later)
            header[o++] = 0;                                  //ipchecksum

            // set the ip addresses
            localIPAddress.CopyOut(header.Array, header.Start + o);
            o += IPv4.Length;

            remoteIPAddress.CopyOut(header.Array, header.Start + o);
            o += IPv4.Length;

            // calculate checksum
            ushort chk = IpHeader.CalculateChecksum(header, offset, IpHeader.Size);

            header[offset + 10] = (byte)(((ushort)chk) >> 8);
            header[offset + 11] = (byte)(((ushort)chk) & 0xff);

            //write the udp header
            header[o++] = (byte)(((ushort)localPort) >> 8);
            header[o++] = (byte)(((ushort)localPort) & 0xff);

            header[o++] = (byte)(((ushort)remotePort) >> 8);
            header[o++] = (byte)(((ushort)remotePort) & 0xff);

            ushort udpLength = (ushort)(UDPHeader.Size + payloadLength);

            header[o++] = (byte)(((ushort)udpLength) >> 8);
            header[o++] = (byte)(((ushort)udpLength) & 0xff);

            // udp checksum (forget for now)
            header[o++] = 0;
            header[o++] = 0;

            UDPHeader.SetUdpChecksum(header, data, EthernetHeader.Size, udpLength);
        }
예제 #4
0
        // creates an arp reply using the received packet
        // the packet must be an arp request
        // the responder should pass its own IP and MAC address
        // we assume that we have the same hw type
        // (return offset_arp size)
        public static int CreateArpReply(ref byte[] !pkt,
                                         IPv4 selfIP,
                                         EthernetAddress selfMACAddr)
        {
            int offset = 14;           // arp message starts here.
            int o      = offset;

            // check we have enough packet
            if (pkt.Length - offset < Size)
            {
                return(offset);
            }

            // check hardware type == 0x0001 (Ethernet)
            if (pkt[o++] != 0x00 || pkt[o++] != 0x01)
            {
                return(offset);
            }

            // check protocol type == 0x0800 (IP)
            if (pkt[o++] != 0x08 || pkt[o++] != 0x00)
            {
                return(offset); // error
            }
            // check addresses len
            if (pkt[o++] != 0x06)
            {
                return(offset);
            }

            if (pkt[o++] != 0x04)
            {
                return(offset);
            }

            // operation code
            Type opcode = (Type)(((int)pkt[o++] << 8) | (int)pkt[o++]);

            // we need a request message.
            if (opcode != Type.ARP_REQUEST)
            {
                return(offset);
            }

            // sender HW & IP
            EthernetAddress senderhw = EthernetAddress.ParseBytes(pkt, o);

            o += EthernetAddress.Length;

            IPv4 senderIP = IPv4.ParseBytes(pkt, o);

            o += IPv4.Length;

            // target HW & IP
            // EthernetAddress targethw = EthernetAddress.ParseBytes(pkt, o);
            o += EthernetAddress.Length;

            // IPv4 targetIP = IPv4.ParseBytes(pkt, o);
            o += IPv4.Length;

            // all is well, do our stuff...
            // 1. set local hw address to arp's source ether address + fix dest addresses
            // 2. set arp type = ARP_REPLY
            // 3. set the destination's ethernet address to self
            //    and target is the source of the request.

            o        = offset + 6; // opcode entry
            pkt[o++] = (byte)(((ushort)Type.ARP_REPLY) >> 8);
            pkt[o++] = (byte)Type.ARP_REPLY;

            // set hw and IP address
            selfMACAddr.CopyOut(pkt, o);
            o += EthernetAddress.Length;

            selfIP.CopyOut(pkt, o);
            o += IPv4.Length;

            // setup dest address to the requesting host address
            senderhw.CopyOut(pkt, o);
            o += EthernetAddress.Length;

            senderIP.CopyOut(pkt, o);
            o += IPv4.Length;

            // set ethernet level addresses
            Array.Copy(pkt, 6, pkt, 0, 6);  // src  -> dest
            selfMACAddr.CopyOut(pkt, 6);    // self -> src

            return(offset + Size);
        }