public void Close(int millisecondsWait = 0) { bool isAnyCommunicatorActive = Publishers.Count > 0 || Subscribers.Count > 0 || ServiceProviders.Count > 0; while (Publishers.Count > 0) { Unadvertise(Publishers.First().Key); } while (Subscribers.Count > 0) { Unsubscribe(Subscribers.First().Key); } while (ServiceProviders.Count > 0) { UnadvertiseService(ServiceProviders.First().Key); } // Service consumers do not stay on. So nothing to unsubscribe/unadvertise if (isAnyCommunicatorActive) { Thread.Sleep(millisecondsWait); } protocol.Close(); }
private void FinalizePsdkApplicationBlocks() { if (confServiceContract != null) { ConfServiceFactory.ReleaseConfService(confServiceContract); } // Cleanup code eventBrokerService.Deactivate(); eventBrokerService.Dispose(); // Close Connection if opened (check status of protocol object) IProtocol protocol = protocolManagementService[configServerId]; if (protocol.State == ChannelState.Opened) // Close only if the protocol state is opened { try { protocol.Close(); } catch (Exception ex) { Console.Write(ex.Message + "\n" + ex.StackTrace + "\n"); } } protocolManagementService.Unregister(configServerId); }
private static void FinalizePSDKApplicationBlocks() { ConfServiceFactory.ReleaseConfService(confService); // Cleanup code eventBrokerService.Deactivate(); eventBrokerService.Dispose(); // Close Connection if opened (check status of protocol object) IProtocol protocol = protocolManagementService[CONFIGSERVER_IDENTIFIER]; if (protocol.State == ChannelState.Opened) // Close only if the protocol state is opened { try { protocol.Close(); } catch (Exception ex) { log.Error(ex.Message, ex); } } protocolManagementService.Unregister(CONFIGSERVER_IDENTIFIER); }
public bool Close() { if (device == null) { return(false); } return(device.Close()); }
public void Stop() { try { isRunning = false; processGate.Set(); // make sure we aren't proccessing anything if (transport != null && ((messageProcessor != null && !messageProcessor.Join(1500)) || (dataListener != null && !dataListener.Join(1500)))) { transport.Close(); if (messageProcessor.ThreadState == ThreadState.Running && Thread.CurrentThread != messageProcessor) { messageProcessor.Abort(); } if (dataListener.ThreadState == ThreadState.Running && Thread.CurrentThread != dataListener) { dataListener.Abort(); } } System.Console.WriteLine("Killing protocol"); if (tcpProtocol != null) { tcpProtocol.Close(); } } catch (Exception e) { isRunning = false; if (transport != null) { transport.Close(); } if (tcpProtocol != null) { tcpProtocol.Close(); } throw new Exception("Disconnect exception", e); } }
public void Dispose() { clientRun = false; netProtocol.Close(); heartTimer.Dispose(); timeoutTimer.Dispose(); lock (sessionToCallback) { sessionToCallback.Clear(); netProtocol.WaitRecive = 0; } }
public void Close() { while (Publishers.Count > 0) { Unadvertise(Publishers.First().Key); } while (Subscribers.Count > 0) { Unsubscribe(Subscribers.First().Key); } while (ServiceProviders.Count > 0) { UnadvertiseService(ServiceProviders.First().Key); } protocol.Close(); }
public void Disconnect() { try { // Get the protocol associated with this configuration IProtocol protocol = protocolManagementService[OCS_IDENTIFIER]; // Close if protocol not already closed if (protocol.State == ChannelState.Opened) { // Close the connection asynchronously protocol.Close(); } } catch (Exception ex) { log.Error(ex.Message, ex); } }
private void Button_Click(object sender, RoutedEventArgs e) { Button b = sender as Button; switch (b.Content) { case "Connect": { device = new SCPI(); device.Open(txt_visaaddress.Text); b.Background = device.IsConnected() ? Brushes.Lime : Brushes.Red; break; } case "Send": { rtb_result.Document.Blocks.Clear(); device = new SCPI(); device.Open(txt_visaaddress.Text); foreach (var x in commands) { if (!x.Contains("?")) { device.Write(x); } else { string data = device.Query(x).Replace("\r", "").Replace("\n", "").Trim(); data = data + "\n"; rtb_result.AppendText(data); } } device.Close(); break; } } }
public void FinalizePSDKApplicationBlocks() { // Cleanup code eventBrokerService.Deactivate(); eventBrokerService.Dispose(); // Close Connection if opened (check status of protocol object) IProtocol protocol = protocolManagementService[ISERVER_IDENTIFIER]; if (protocol.State == ChannelState.Opened) // Close only if the protocol state is opened { try { protocol.Close(); } catch (Exception ex) { LogException(ex); } } protocolManagementService.Unregister(ISERVER_IDENTIFIER); }
private void FinalizePSDKApplicationBlocks() { // Cleanup code eventBrokerService.Deactivate(); eventBrokerService.Dispose(); // Close Connection if opened (check status of protocol object) IProtocol protocol = protocolManagementService[OCS_IDENTIFIER]; if (protocol.State == ChannelState.Opened) // Close only if the protocol state is opened { try { protocol.Close(); } catch (Exception ex) { Console.Write(ex.Message + "\n" + ex.StackTrace + "\n"); } } protocolManagementService.Unregister(OCS_IDENTIFIER); }