protected override void ProcessNextRequest()
        {
            IXboxTransferRequest item;
            var request = _finishedRequests.TryTake(out item, TimeSpan.FromMilliseconds(500));

            if (item == null)
            {
                return;
            }

            if (!request)
            {
                return;
            }

            _totalBytesUploaded += item.Length;

            long totalBytesForGame = _totalBytesAlreadyUploaded + _totalBytesToUpload;

            int percentComplete = (int)(((float)(_totalBytesAlreadyUploaded + _totalBytesUploaded) / (float)totalBytesForGame) * 100);

            _notifier.FinishedFileUpload(_gameName, item, percentComplete);
        }