private void OnDestroy()
    {
        if (dropped)
        {
            Instantiate(heldPowerup, transform.position, Quaternion.identity);
            Debug.Log("COOL BEANS");
        }
        else
        {
            powerup.Destroy();
        }

        powerupLabel.text = "None";
    }
    public void Update()
    {
        if (hostedPowerup != null && building.isAblaze)
        {
            hostedPowerup.Destroy();
            hostedPowerup = null;
        }

        if (!removed && !functional)
        {
            removed = true;
            SpawnSpotController.RemoveSpawner(this);
        }
    }