public override void Desactivar() { gameObject.SetActive(false); EnemyManager.instance.RemoveEnemigo(this); UpdateManager.instance.Unsubscribe(this); caller = null; }
public override void SubscribirCaller(IPooleableCaller caller) { }
public override void SubscribirCaller(IPooleableCaller caller) { this.caller = caller; }
public abstract void SubscribirCaller(IPooleableCaller caller);